- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3 - APKTool decompilation (Smali bytecode) for modding and rebuilding APK - Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures - Includes full Smali source, resources, and native libraries - Ready to rebuild APK after modifications with apktool b command - Added comprehensive README-apktool.md with modding guide This branch complements the JADX branches: - Use JADX (main/discord-community) to UNDERSTAND code (readable Java) - Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali) Total: 44,417 files, 538.51 MB Smali source code
230 lines
3.7 KiB
Smali
230 lines
3.7 KiB
Smali
.class public final Lcom/google/android/gms/internal/ads/zzaqy;
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.super Ljava/lang/Object;
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.source "SourceFile"
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# direct methods
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.method public static zza(Ljava/nio/ByteBuffer;)D
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.locals 4
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const/4 v0, 0x4
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new-array v0, v0, [B
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.line 1
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invoke-virtual {p0, v0}, Ljava/nio/ByteBuffer;->get([B)Ljava/nio/ByteBuffer;
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const/4 p0, 0x0
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aget-byte p0, v0, p0
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shl-int/lit8 p0, p0, 0x18
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const/4 v1, 0x1
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aget-byte v1, v0, v1
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shl-int/lit8 v1, v1, 0x10
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const/4 v2, 0x2
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aget-byte v2, v0, v2
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shl-int/lit8 v2, v2, 0x8
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const/4 v3, 0x3
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aget-byte v0, v0, v3
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and-int/lit16 v0, v0, 0xff
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const/high16 v3, -0x1000000
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and-int/2addr p0, v3
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const/high16 v3, 0xff0000
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and-int/2addr v1, v3
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or-int/2addr p0, v1
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const v1, 0xff00
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and-int/2addr v1, v2
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or-int/2addr p0, v1
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or-int/2addr p0, v0
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int-to-double v0, p0
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const-wide/high16 v2, 0x41d0000000000000L # 1.073741824E9
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div-double/2addr v0, v2
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return-wide v0
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.end method
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.method public static zzb(Ljava/nio/ByteBuffer;)D
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.locals 4
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const/4 v0, 0x4
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new-array v0, v0, [B
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.line 1
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invoke-virtual {p0, v0}, Ljava/nio/ByteBuffer;->get([B)Ljava/nio/ByteBuffer;
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const/4 p0, 0x0
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aget-byte p0, v0, p0
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shl-int/lit8 p0, p0, 0x18
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const/4 v1, 0x1
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aget-byte v1, v0, v1
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shl-int/lit8 v1, v1, 0x10
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const/4 v2, 0x2
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aget-byte v2, v0, v2
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shl-int/lit8 v2, v2, 0x8
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const/4 v3, 0x3
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aget-byte v0, v0, v3
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and-int/lit16 v0, v0, 0xff
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const/high16 v3, -0x1000000
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and-int/2addr p0, v3
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const/high16 v3, 0xff0000
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and-int/2addr v1, v3
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or-int/2addr p0, v1
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const v1, 0xff00
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and-int/2addr v1, v2
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or-int/2addr p0, v1
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or-int/2addr p0, v0
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int-to-double v0, p0
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const-wide/high16 v2, 0x40f0000000000000L # 65536.0
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div-double/2addr v0, v2
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return-wide v0
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.end method
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.method public static zzc(B)I
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.locals 0
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if-gez p0, :cond_0
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add-int/lit16 p0, p0, 0x100
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:cond_0
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return p0
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.end method
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.method public static zzd(Ljava/nio/ByteBuffer;)I
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.locals 1
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.line 1
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invoke-virtual {p0}, Ljava/nio/ByteBuffer;->get()B
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move-result v0
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invoke-static {v0}, Lcom/google/android/gms/internal/ads/zzaqy;->zzc(B)I
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move-result v0
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.line 2
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invoke-virtual {p0}, Ljava/nio/ByteBuffer;->get()B
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move-result p0
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invoke-static {p0}, Lcom/google/android/gms/internal/ads/zzaqy;->zzc(B)I
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move-result p0
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shl-int/lit8 v0, v0, 0x8
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add-int/2addr v0, p0
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return v0
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.end method
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.method public static zze(Ljava/nio/ByteBuffer;)J
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.locals 4
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.line 1
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invoke-virtual {p0}, Ljava/nio/ByteBuffer;->getInt()I
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move-result p0
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int-to-long v0, p0
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const-wide/16 v2, 0x0
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cmp-long p0, v0, v2
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if-gez p0, :cond_0
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const-wide v2, 0x100000000L
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add-long/2addr v0, v2
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:cond_0
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return-wide v0
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.end method
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.method public static zzf(Ljava/nio/ByteBuffer;)J
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.locals 4
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.line 1
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invoke-static {p0}, Lcom/google/android/gms/internal/ads/zzaqy;->zze(Ljava/nio/ByteBuffer;)J
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move-result-wide v0
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const/16 v2, 0x20
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shl-long/2addr v0, v2
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const-wide/16 v2, 0x0
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cmp-long v2, v0, v2
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if-ltz v2, :cond_0
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.line 3
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invoke-static {p0}, Lcom/google/android/gms/internal/ads/zzaqy;->zze(Ljava/nio/ByteBuffer;)J
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move-result-wide v2
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add-long/2addr v0, v2
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return-wide v0
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.line 1
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:cond_0
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new-instance p0, Ljava/lang/RuntimeException;
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const-string v0, "I don\'t know how to deal with UInt64! long is not sufficient and I don\'t want to use BigInt"
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.line 2
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invoke-direct {p0, v0}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
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throw p0
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.end method
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