- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3 - APKTool decompilation (Smali bytecode) for modding and rebuilding APK - Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures - Includes full Smali source, resources, and native libraries - Ready to rebuild APK after modifications with apktool b command - Added comprehensive README-apktool.md with modding guide This branch complements the JADX branches: - Use JADX (main/discord-community) to UNDERSTAND code (readable Java) - Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali) Total: 44,417 files, 538.51 MB Smali source code
145 lines
2.9 KiB
Smali
145 lines
2.9 KiB
Smali
.class public final Lkotlin/random/Random$Default;
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.super Lkotlin/random/Random;
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.source "SourceFile"
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# interfaces
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.implements Ljava/io/Serializable;
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# annotations
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.annotation system Ldalvik/annotation/EnclosingClass;
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value = Lkotlin/random/Random;
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.end annotation
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.annotation system Ldalvik/annotation/InnerClass;
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accessFlags = 0x19
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name = "Default"
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.end annotation
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.annotation system Ldalvik/annotation/MemberClasses;
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value = {
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Lkotlin/random/Random$Default$Serialized;
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}
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.end annotation
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# direct methods
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.method public constructor <init>()V
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.locals 0
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.line 270
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invoke-direct {p0}, Lkotlin/random/Random;-><init>()V
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return-void
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.end method
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.method public synthetic constructor <init>(Lkotlin/jvm/internal/DefaultConstructorMarker;)V
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.locals 0
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.line 0
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invoke-direct {p0}, Lkotlin/random/Random$Default;-><init>()V
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return-void
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.end method
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.method private final writeReplace()Ljava/lang/Object;
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.locals 1
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.line 279
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sget-object v0, Lkotlin/random/Random$Default$Serialized;->INSTANCE:Lkotlin/random/Random$Default$Serialized;
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return-object v0
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.end method
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# virtual methods
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.method public nextBits(I)I
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.locals 1
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.line 281
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invoke-static {}, Lkotlin/random/Random;->access$getDefaultRandom$cp()Lkotlin/random/Random;
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move-result-object v0
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invoke-virtual {v0, p1}, Lkotlin/random/Random;->nextBits(I)I
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move-result p1
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return p1
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.end method
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.method public nextInt()I
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.locals 1
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.line 282
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invoke-static {}, Lkotlin/random/Random;->access$getDefaultRandom$cp()Lkotlin/random/Random;
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move-result-object v0
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invoke-virtual {v0}, Lkotlin/random/Random;->nextInt()I
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move-result v0
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return v0
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.end method
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.method public nextInt(I)I
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.locals 1
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.line 283
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invoke-static {}, Lkotlin/random/Random;->access$getDefaultRandom$cp()Lkotlin/random/Random;
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move-result-object v0
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invoke-virtual {v0, p1}, Lkotlin/random/Random;->nextInt(I)I
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move-result p1
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return p1
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.end method
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.method public nextInt(II)I
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.locals 1
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.line 284
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invoke-static {}, Lkotlin/random/Random;->access$getDefaultRandom$cp()Lkotlin/random/Random;
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move-result-object v0
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invoke-virtual {v0, p1, p2}, Lkotlin/random/Random;->nextInt(II)I
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move-result p1
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return p1
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.end method
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.method public nextLong()J
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.locals 2
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.line 286
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invoke-static {}, Lkotlin/random/Random;->access$getDefaultRandom$cp()Lkotlin/random/Random;
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move-result-object v0
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invoke-virtual {v0}, Lkotlin/random/Random;->nextLong()J
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move-result-wide v0
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return-wide v0
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.end method
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.method public nextLong(JJ)J
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.locals 1
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.line 288
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invoke-static {}, Lkotlin/random/Random;->access$getDefaultRandom$cp()Lkotlin/random/Random;
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move-result-object v0
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invoke-virtual {v0, p1, p2, p3, p4}, Lkotlin/random/Random;->nextLong(JJ)J
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move-result-wide p1
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return-wide p1
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.end method
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