Files
rr3-apk/smali_classes2/com/firemint/realracing/CarLiveryBaker.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

31 lines
729 B
Smali

.class public Lcom/firemint/realracing/CarLiveryBaker;
.super Ljava/lang/Object;
.source "SourceFile"
# direct methods
.method public constructor <init>()V
.locals 0
.line 6
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method public static compressTextureToETC1(Ljava/nio/ByteBuffer;IIII)Ljava/nio/ByteBuffer;
.locals 0
.line 10
invoke-static {p0, p1, p2, p3, p4}, Landroid/opengl/ETC1Util;->compressTexture(Ljava/nio/Buffer;IIII)Landroid/opengl/ETC1Util$ETC1Texture;
move-result-object p0
.line 11
invoke-virtual {p0}, Landroid/opengl/ETC1Util$ETC1Texture;->getData()Ljava/nio/ByteBuffer;
move-result-object p0
return-object p0
.end method