Files
rr3-apk/smali_classes2/com/facebook/gamingservices/model/ContextCreateContent$Builder.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

160 lines
4.8 KiB
Smali

.class public final Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Lcom/facebook/share/model/ShareModelBuilder;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/facebook/gamingservices/model/ContextCreateContent;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = "Builder"
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/lang/Object;",
"Lcom/facebook/share/model/ShareModelBuilder<",
"Lcom/facebook/gamingservices/model/ContextCreateContent;",
"Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;",
">;"
}
.end annotation
# instance fields
.field private suggestedPlayerID:Ljava/lang/String;
# direct methods
.method public constructor <init>()V
.locals 0
.line 32
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public build()Lcom/facebook/gamingservices/model/ContextCreateContent;
.locals 2
.line 46
new-instance v0, Lcom/facebook/gamingservices/model/ContextCreateContent;
const/4 v1, 0x0
invoke-direct {v0, p0, v1}, Lcom/facebook/gamingservices/model/ContextCreateContent;-><init>(Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;Lkotlin/jvm/internal/DefaultConstructorMarker;)V
return-object v0
.end method
.method public bridge synthetic build()Ljava/lang/Object;
.locals 1
.line 32
invoke-virtual {p0}, Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;->build()Lcom/facebook/gamingservices/model/ContextCreateContent;
move-result-object v0
return-object v0
.end method
.method public final getSuggestedPlayerID$facebook_gamingservices_release()Ljava/lang/String;
.locals 1
iget-object v0, p0, Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;->suggestedPlayerID:Ljava/lang/String;
return-object v0
.end method
.method public final readFrom(Landroid/os/Parcel;)Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;
.locals 1
const-string v0, "parcel"
invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
const-class v0, Lcom/facebook/gamingservices/model/ContextCreateContent;
.line 53
invoke-virtual {v0}, Ljava/lang/Class;->getClassLoader()Ljava/lang/ClassLoader;
move-result-object v0
invoke-virtual {p1, v0}, Landroid/os/Parcel;->readParcelable(Ljava/lang/ClassLoader;)Landroid/os/Parcelable;
move-result-object p1
check-cast p1, Lcom/facebook/gamingservices/model/ContextCreateContent;
.line 52
invoke-virtual {p0, p1}, Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;->readFrom(Lcom/facebook/gamingservices/model/ContextCreateContent;)Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;
move-result-object p1
return-object p1
.end method
.method public readFrom(Lcom/facebook/gamingservices/model/ContextCreateContent;)Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;
.locals 0
if-nez p1, :cond_0
goto :goto_0
.line 49
:cond_0
invoke-virtual {p1}, Lcom/facebook/gamingservices/model/ContextCreateContent;->getSuggestedPlayerID()Ljava/lang/String;
move-result-object p1
invoke-virtual {p0, p1}, Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;->setSuggestedPlayerID(Ljava/lang/String;)Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;
move-result-object p1
if-nez p1, :cond_1
:goto_0
move-object p1, p0
:cond_1
return-object p1
.end method
.method public bridge synthetic readFrom(Lcom/facebook/share/model/ShareModel;)Lcom/facebook/share/model/ShareModelBuilder;
.locals 0
.line 32
check-cast p1, Lcom/facebook/gamingservices/model/ContextCreateContent;
invoke-virtual {p0, p1}, Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;->readFrom(Lcom/facebook/gamingservices/model/ContextCreateContent;)Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;
move-result-object p1
return-object p1
.end method
.method public final setSuggestedPlayerID(Ljava/lang/String;)Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;
.locals 0
iput-object p1, p0, Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;->suggestedPlayerID:Ljava/lang/String;
return-object p0
.end method
.method public final setSuggestedPlayerID$facebook_gamingservices_release(Ljava/lang/String;)V
.locals 0
iput-object p1, p0, Lcom/facebook/gamingservices/model/ContextCreateContent$Builder;->suggestedPlayerID:Ljava/lang/String;
return-void
.end method