- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3 - APKTool decompilation (Smali bytecode) for modding and rebuilding APK - Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures - Includes full Smali source, resources, and native libraries - Ready to rebuild APK after modifications with apktool b command - Added comprehensive README-apktool.md with modding guide This branch complements the JADX branches: - Use JADX (main/discord-community) to UNDERSTAND code (readable Java) - Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali) Total: 44,417 files, 538.51 MB Smali source code
133 lines
3.2 KiB
Smali
133 lines
3.2 KiB
Smali
.class public final Lcom/facebook/gamingservices/GamingContext$Companion;
|
|
.super Ljava/lang/Object;
|
|
.source "SourceFile"
|
|
|
|
|
|
# annotations
|
|
.annotation system Ldalvik/annotation/EnclosingClass;
|
|
value = Lcom/facebook/gamingservices/GamingContext;
|
|
.end annotation
|
|
|
|
.annotation system Ldalvik/annotation/InnerClass;
|
|
accessFlags = 0x19
|
|
name = "Companion"
|
|
.end annotation
|
|
|
|
|
|
# direct methods
|
|
.method private constructor <init>()V
|
|
.locals 0
|
|
|
|
.line 18
|
|
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public synthetic constructor <init>(Lkotlin/jvm/internal/DefaultConstructorMarker;)V
|
|
.locals 0
|
|
|
|
.line 0
|
|
invoke-direct {p0}, Lcom/facebook/gamingservices/GamingContext$Companion;-><init>()V
|
|
|
|
return-void
|
|
.end method
|
|
|
|
|
|
# virtual methods
|
|
.method public final getCurrentGamingContext()Lcom/facebook/gamingservices/GamingContext;
|
|
.locals 4
|
|
|
|
.line 24
|
|
invoke-static {}, Lcom/facebook/gamingservices/cloudgaming/CloudGameLoginHandler;->isRunningInCloud()Z
|
|
|
|
move-result v0
|
|
|
|
if-eqz v0, :cond_3
|
|
|
|
.line 27
|
|
invoke-static {}, Lcom/facebook/FacebookSdk;->getApplicationContext()Landroid/content/Context;
|
|
|
|
move-result-object v0
|
|
|
|
.line 29
|
|
sget-object v1, Lcom/facebook/gamingservices/cloudgaming/internal/SDKMessageEnum;->CONTEXT_GET_ID:Lcom/facebook/gamingservices/cloudgaming/internal/SDKMessageEnum;
|
|
|
|
const/4 v2, 0x5
|
|
|
|
const/4 v3, 0x0
|
|
|
|
.line 26
|
|
invoke-static {v0, v3, v1, v2}, Lcom/facebook/gamingservices/cloudgaming/DaemonRequest;->executeAndWait(Landroid/content/Context;Lorg/json/JSONObject;Lcom/facebook/gamingservices/cloudgaming/internal/SDKMessageEnum;I)Lcom/facebook/GraphResponse;
|
|
|
|
move-result-object v0
|
|
|
|
if-nez v0, :cond_0
|
|
|
|
:goto_0
|
|
move-object v0, v3
|
|
|
|
goto :goto_1
|
|
|
|
.line 31
|
|
:cond_0
|
|
invoke-virtual {v0}, Lcom/facebook/GraphResponse;->getJSONObject()Lorg/json/JSONObject;
|
|
|
|
move-result-object v0
|
|
|
|
if-nez v0, :cond_1
|
|
|
|
goto :goto_0
|
|
|
|
:cond_1
|
|
const-string v1, "id"
|
|
|
|
invoke-virtual {v0, v1}, Lorg/json/JSONObject;->getString(Ljava/lang/String;)Ljava/lang/String;
|
|
|
|
move-result-object v0
|
|
|
|
:goto_1
|
|
if-nez v0, :cond_2
|
|
|
|
return-object v3
|
|
|
|
.line 32
|
|
:cond_2
|
|
new-instance v1, Lcom/facebook/gamingservices/GamingContext;
|
|
|
|
invoke-direct {v1, v0}, Lcom/facebook/gamingservices/GamingContext;-><init>(Ljava/lang/String;)V
|
|
|
|
return-object v1
|
|
|
|
.line 34
|
|
:cond_3
|
|
invoke-static {}, Lcom/facebook/gamingservices/GamingContext;->access$getCurrentContext$cp()Lcom/facebook/gamingservices/GamingContext;
|
|
|
|
move-result-object v0
|
|
|
|
return-object v0
|
|
.end method
|
|
|
|
.method public final setCurrentGamingContext(Lcom/facebook/gamingservices/GamingContext;)V
|
|
.locals 1
|
|
|
|
const-string v0, "ctx"
|
|
|
|
invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
|
|
|
|
.line 39
|
|
invoke-static {}, Lcom/facebook/gamingservices/cloudgaming/CloudGameLoginHandler;->isRunningInCloud()Z
|
|
|
|
move-result v0
|
|
|
|
if-eqz v0, :cond_0
|
|
|
|
return-void
|
|
|
|
.line 42
|
|
:cond_0
|
|
invoke-static {p1}, Lcom/facebook/gamingservices/GamingContext;->access$setCurrentContext$cp(Lcom/facebook/gamingservices/GamingContext;)V
|
|
|
|
return-void
|
|
.end method
|