Files
rr3-apk/smali_classes2/com/facebook/gamingservices/GameRequestDialog.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

526 lines
16 KiB
Smali

.class public Lcom/facebook/gamingservices/GameRequestDialog;
.super Lcom/facebook/internal/FacebookDialogBase;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/facebook/gamingservices/GameRequestDialog$FacebookAppHandler;,
Lcom/facebook/gamingservices/GameRequestDialog$WebHandler;,
Lcom/facebook/gamingservices/GameRequestDialog$ChromeCustomTabHandler;,
Lcom/facebook/gamingservices/GameRequestDialog$Result;
}
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/facebook/internal/FacebookDialogBase<",
"Lcom/facebook/share/model/GameRequestContent;",
"Lcom/facebook/gamingservices/GameRequestDialog$Result;",
">;"
}
.end annotation
# static fields
.field private static final DEFAULT_REQUEST_CODE:I
.field private static final GAME_REQUEST_DIALOG:Ljava/lang/String; = "apprequests"
# instance fields
.field private mCallback:Lcom/facebook/FacebookCallback;
# direct methods
.method static constructor <clinit>()V
.locals 1
.line 116
sget-object v0, Lcom/facebook/internal/CallbackManagerImpl$RequestCodeOffset;->GameRequest:Lcom/facebook/internal/CallbackManagerImpl$RequestCodeOffset;
.line 117
invoke-virtual {v0}, Lcom/facebook/internal/CallbackManagerImpl$RequestCodeOffset;->toRequestCode()I
move-result v0
sput v0, Lcom/facebook/gamingservices/GameRequestDialog;->DEFAULT_REQUEST_CODE:I
return-void
.end method
.method public constructor <init>(Landroid/app/Activity;)V
.locals 1
sget v0, Lcom/facebook/gamingservices/GameRequestDialog;->DEFAULT_REQUEST_CODE:I
.line 173
invoke-direct {p0, p1, v0}, Lcom/facebook/internal/FacebookDialogBase;-><init>(Landroid/app/Activity;I)V
return-void
.end method
.method public constructor <init>(Landroid/app/Fragment;)V
.locals 1
.line 191
new-instance v0, Lcom/facebook/internal/FragmentWrapper;
invoke-direct {v0, p1}, Lcom/facebook/internal/FragmentWrapper;-><init>(Landroid/app/Fragment;)V
invoke-direct {p0, v0}, Lcom/facebook/gamingservices/GameRequestDialog;-><init>(Lcom/facebook/internal/FragmentWrapper;)V
return-void
.end method
.method public constructor <init>(Landroidx/fragment/app/Fragment;)V
.locals 1
.line 182
new-instance v0, Lcom/facebook/internal/FragmentWrapper;
invoke-direct {v0, p1}, Lcom/facebook/internal/FragmentWrapper;-><init>(Landroidx/fragment/app/Fragment;)V
invoke-direct {p0, v0}, Lcom/facebook/gamingservices/GameRequestDialog;-><init>(Lcom/facebook/internal/FragmentWrapper;)V
return-void
.end method
.method private constructor <init>(Lcom/facebook/internal/FragmentWrapper;)V
.locals 1
sget v0, Lcom/facebook/gamingservices/GameRequestDialog;->DEFAULT_REQUEST_CODE:I
.line 195
invoke-direct {p0, p1, v0}, Lcom/facebook/internal/FacebookDialogBase;-><init>(Lcom/facebook/internal/FragmentWrapper;I)V
return-void
.end method
.method public static synthetic access$400(Lcom/facebook/gamingservices/GameRequestDialog;)Lcom/facebook/FacebookCallback;
.locals 0
.line 52
iget-object p0, p0, Lcom/facebook/gamingservices/GameRequestDialog;->mCallback:Lcom/facebook/FacebookCallback;
return-object p0
.end method
.method public static synthetic access$600(Lcom/facebook/gamingservices/GameRequestDialog;)Landroid/app/Activity;
.locals 0
.line 52
invoke-virtual {p0}, Lcom/facebook/internal/FacebookDialogBase;->getActivityContext()Landroid/app/Activity;
move-result-object p0
return-object p0
.end method
.method public static synthetic access$700(Lcom/facebook/gamingservices/GameRequestDialog;)Landroid/app/Activity;
.locals 0
.line 52
invoke-virtual {p0}, Lcom/facebook/internal/FacebookDialogBase;->getActivityContext()Landroid/app/Activity;
move-result-object p0
return-object p0
.end method
.method public static canShow()Z
.locals 1
const/4 v0, 0x1
return v0
.end method
.method public static show(Landroid/app/Activity;Lcom/facebook/share/model/GameRequestContent;)V
.locals 1
.line 136
new-instance v0, Lcom/facebook/gamingservices/GameRequestDialog;
invoke-direct {v0, p0}, Lcom/facebook/gamingservices/GameRequestDialog;-><init>(Landroid/app/Activity;)V
invoke-virtual {v0, p1}, Lcom/facebook/internal/FacebookDialogBase;->show(Ljava/lang/Object;)V
return-void
.end method
.method public static show(Landroid/app/Fragment;Lcom/facebook/share/model/GameRequestContent;)V
.locals 1
.line 159
new-instance v0, Lcom/facebook/internal/FragmentWrapper;
invoke-direct {v0, p0}, Lcom/facebook/internal/FragmentWrapper;-><init>(Landroid/app/Fragment;)V
invoke-static {v0, p1}, Lcom/facebook/gamingservices/GameRequestDialog;->show(Lcom/facebook/internal/FragmentWrapper;Lcom/facebook/share/model/GameRequestContent;)V
return-void
.end method
.method public static show(Landroidx/fragment/app/Fragment;Lcom/facebook/share/model/GameRequestContent;)V
.locals 1
.line 147
new-instance v0, Lcom/facebook/internal/FragmentWrapper;
invoke-direct {v0, p0}, Lcom/facebook/internal/FragmentWrapper;-><init>(Landroidx/fragment/app/Fragment;)V
invoke-static {v0, p1}, Lcom/facebook/gamingservices/GameRequestDialog;->show(Lcom/facebook/internal/FragmentWrapper;Lcom/facebook/share/model/GameRequestContent;)V
return-void
.end method
.method private static show(Lcom/facebook/internal/FragmentWrapper;Lcom/facebook/share/model/GameRequestContent;)V
.locals 1
.line 164
new-instance v0, Lcom/facebook/gamingservices/GameRequestDialog;
invoke-direct {v0, p0}, Lcom/facebook/gamingservices/GameRequestDialog;-><init>(Lcom/facebook/internal/FragmentWrapper;)V
invoke-virtual {v0, p1}, Lcom/facebook/internal/FacebookDialogBase;->show(Ljava/lang/Object;)V
return-void
.end method
.method private showForCloud(Lcom/facebook/share/model/GameRequestContent;Ljava/lang/Object;)V
.locals 6
.line 252
invoke-virtual {p0}, Lcom/facebook/internal/FacebookDialogBase;->getActivityContext()Landroid/app/Activity;
move-result-object p2
.line 254
invoke-static {}, Lcom/facebook/AccessToken;->getCurrentAccessToken()Lcom/facebook/AccessToken;
move-result-object v0
if-eqz v0, :cond_3
.line 255
invoke-virtual {v0}, Lcom/facebook/AccessToken;->isExpired()Z
move-result v1
if-nez v1, :cond_3
.line 260
new-instance v1, Lcom/facebook/gamingservices/GameRequestDialog$3;
invoke-direct {v1, p0}, Lcom/facebook/gamingservices/GameRequestDialog$3;-><init>(Lcom/facebook/gamingservices/GameRequestDialog;)V
.line 274
invoke-virtual {v0}, Lcom/facebook/AccessToken;->getApplicationId()Ljava/lang/String;
move-result-object v0
.line 275
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getActionType()Lcom/facebook/share/model/GameRequestContent$ActionType;
move-result-object v2
if-eqz v2, :cond_0
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getActionType()Lcom/facebook/share/model/GameRequestContent$ActionType;
move-result-object v2
invoke-virtual {v2}, Ljava/lang/Enum;->name()Ljava/lang/String;
move-result-object v2
goto :goto_0
:cond_0
const/4 v2, 0x0
.line 277
:goto_0
new-instance v3, Lorg/json/JSONObject;
invoke-direct {v3}, Lorg/json/JSONObject;-><init>()V
.line 278
new-instance v4, Lorg/json/JSONArray;
invoke-direct {v4}, Lorg/json/JSONArray;-><init>()V
:try_start_0
const-string v5, "appID"
.line 280
invoke-virtual {v3, v5, v0}, Lorg/json/JSONObject;->put(Ljava/lang/String;Ljava/lang/Object;)Lorg/json/JSONObject;
const-string v0, "actionType"
.line 281
invoke-virtual {v3, v0, v2}, Lorg/json/JSONObject;->put(Ljava/lang/String;Ljava/lang/Object;)Lorg/json/JSONObject;
const-string v0, "message"
.line 282
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getMessage()Ljava/lang/String;
move-result-object v2
invoke-virtual {v3, v0, v2}, Lorg/json/JSONObject;->put(Ljava/lang/String;Ljava/lang/Object;)Lorg/json/JSONObject;
const-string v0, "cta"
.line 283
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getCta()Ljava/lang/String;
move-result-object v2
invoke-virtual {v3, v0, v2}, Lorg/json/JSONObject;->put(Ljava/lang/String;Ljava/lang/Object;)Lorg/json/JSONObject;
const-string v0, "title"
.line 284
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getTitle()Ljava/lang/String;
move-result-object v2
invoke-virtual {v3, v0, v2}, Lorg/json/JSONObject;->put(Ljava/lang/String;Ljava/lang/Object;)Lorg/json/JSONObject;
const-string v0, "data"
.line 285
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getData()Ljava/lang/String;
move-result-object v2
invoke-virtual {v3, v0, v2}, Lorg/json/JSONObject;->put(Ljava/lang/String;Ljava/lang/Object;)Lorg/json/JSONObject;
const-string v0, "options"
.line 286
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getFilters()Lcom/facebook/share/model/GameRequestContent$Filters;
move-result-object v2
invoke-virtual {v3, v0, v2}, Lorg/json/JSONObject;->put(Ljava/lang/String;Ljava/lang/Object;)Lorg/json/JSONObject;
.line 287
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getRecipients()Ljava/util/List;
move-result-object v0
if-eqz v0, :cond_1
.line 288
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getRecipients()Ljava/util/List;
move-result-object p1
invoke-interface {p1}, Ljava/util/List;->iterator()Ljava/util/Iterator;
move-result-object p1
:goto_1
invoke-interface {p1}, Ljava/util/Iterator;->hasNext()Z
move-result v0
if-eqz v0, :cond_1
invoke-interface {p1}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v0
check-cast v0, Ljava/lang/String;
.line 289
invoke-virtual {v4, v0}, Lorg/json/JSONArray;->put(Ljava/lang/Object;)Lorg/json/JSONArray;
goto :goto_1
:cond_1
const-string p1, "to"
.line 292
invoke-virtual {v3, p1, v4}, Lorg/json/JSONObject;->put(Ljava/lang/String;Ljava/lang/Object;)Lorg/json/JSONObject;
.line 294
sget-object p1, Lcom/facebook/gamingservices/cloudgaming/internal/SDKMessageEnum;->OPEN_GAME_REQUESTS_DIALOG:Lcom/facebook/gamingservices/cloudgaming/internal/SDKMessageEnum;
invoke-static {p2, v3, v1, p1}, Lcom/facebook/gamingservices/cloudgaming/DaemonRequest;->executeAsync(Landroid/content/Context;Lorg/json/JSONObject;Lcom/facebook/gamingservices/cloudgaming/DaemonRequest$Callback;Lcom/facebook/gamingservices/cloudgaming/internal/SDKMessageEnum;)V
:try_end_0
.catch Lorg/json/JSONException; {:try_start_0 .. :try_end_0} :catch_0
goto :goto_2
:catch_0
iget-object p1, p0, Lcom/facebook/gamingservices/GameRequestDialog;->mCallback:Lcom/facebook/FacebookCallback;
if-eqz p1, :cond_2
.line 298
new-instance p2, Lcom/facebook/FacebookException;
const-string v0, "Couldn\'t prepare Game Request Dialog"
invoke-direct {p2, v0}, Lcom/facebook/FacebookException;-><init>(Ljava/lang/String;)V
invoke-interface {p1, p2}, Lcom/facebook/FacebookCallback;->onError(Lcom/facebook/FacebookException;)V
:cond_2
:goto_2
return-void
.line 256
:cond_3
new-instance p1, Lcom/facebook/FacebookException;
const-string p2, "Attempted to open GameRequestDialog with an invalid access token"
invoke-direct {p1, p2}, Lcom/facebook/FacebookException;-><init>(Ljava/lang/String;)V
throw p1
.end method
# virtual methods
.method public createBaseAppCall()Lcom/facebook/internal/AppCall;
.locals 2
.line 229
new-instance v0, Lcom/facebook/internal/AppCall;
invoke-virtual {p0}, Lcom/facebook/internal/FacebookDialogBase;->getRequestCode()I
move-result v1
invoke-direct {v0, v1}, Lcom/facebook/internal/AppCall;-><init>(I)V
return-object v0
.end method
.method public getOrderedModeHandlers()Ljava/util/List;
.locals 3
.annotation system Ldalvik/annotation/Signature;
value = {
"()",
"Ljava/util/List<",
"Lcom/facebook/internal/FacebookDialogBase<",
"Lcom/facebook/share/model/GameRequestContent;",
"Lcom/facebook/gamingservices/GameRequestDialog$Result;",
">.ModeHandler;>;"
}
.end annotation
.line 234
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
.line 235
new-instance v1, Lcom/facebook/gamingservices/GameRequestDialog$FacebookAppHandler;
const/4 v2, 0x0
invoke-direct {v1, p0, v2}, Lcom/facebook/gamingservices/GameRequestDialog$FacebookAppHandler;-><init>(Lcom/facebook/gamingservices/GameRequestDialog;Lcom/facebook/gamingservices/GameRequestDialog$1;)V
invoke-virtual {v0, v1}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z
.line 236
new-instance v1, Lcom/facebook/gamingservices/GameRequestDialog$ChromeCustomTabHandler;
invoke-direct {v1, p0, v2}, Lcom/facebook/gamingservices/GameRequestDialog$ChromeCustomTabHandler;-><init>(Lcom/facebook/gamingservices/GameRequestDialog;Lcom/facebook/gamingservices/GameRequestDialog$1;)V
invoke-virtual {v0, v1}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z
.line 237
new-instance v1, Lcom/facebook/gamingservices/GameRequestDialog$WebHandler;
invoke-direct {v1, p0, v2}, Lcom/facebook/gamingservices/GameRequestDialog$WebHandler;-><init>(Lcom/facebook/gamingservices/GameRequestDialog;Lcom/facebook/gamingservices/GameRequestDialog$1;)V
invoke-virtual {v0, v1}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z
return-object v0
.end method
.method public registerCallbackImpl(Lcom/facebook/internal/CallbackManagerImpl;Lcom/facebook/FacebookCallback;)V
.locals 2
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Lcom/facebook/internal/CallbackManagerImpl;",
"Lcom/facebook/FacebookCallback<",
"Lcom/facebook/gamingservices/GameRequestDialog$Result;",
">;)V"
}
.end annotation
iput-object p2, p0, Lcom/facebook/gamingservices/GameRequestDialog;->mCallback:Lcom/facebook/FacebookCallback;
if-nez p2, :cond_0
const/4 p2, 0x0
goto :goto_0
.line 205
:cond_0
new-instance v0, Lcom/facebook/gamingservices/GameRequestDialog$1;
invoke-direct {v0, p0, p2, p2}, Lcom/facebook/gamingservices/GameRequestDialog$1;-><init>(Lcom/facebook/gamingservices/GameRequestDialog;Lcom/facebook/FacebookCallback;Lcom/facebook/FacebookCallback;)V
move-object p2, v0
.line 217
:goto_0
invoke-virtual {p0}, Lcom/facebook/internal/FacebookDialogBase;->getRequestCode()I
move-result v0
new-instance v1, Lcom/facebook/gamingservices/GameRequestDialog$2;
invoke-direct {v1, p0, p2}, Lcom/facebook/gamingservices/GameRequestDialog$2;-><init>(Lcom/facebook/gamingservices/GameRequestDialog;Lcom/facebook/share/internal/ResultProcessor;)V
.line 216
invoke-virtual {p1, v0, v1}, Lcom/facebook/internal/CallbackManagerImpl;->registerCallback(ILcom/facebook/internal/CallbackManagerImpl$Callback;)V
return-void
.end method
.method public showImpl(Lcom/facebook/share/model/GameRequestContent;Ljava/lang/Object;)V
.locals 1
.line 244
invoke-static {}, Lcom/facebook/gamingservices/cloudgaming/CloudGameLoginHandler;->isRunningInCloud()Z
move-result v0
if-eqz v0, :cond_0
.line 245
invoke-direct {p0, p1, p2}, Lcom/facebook/gamingservices/GameRequestDialog;->showForCloud(Lcom/facebook/share/model/GameRequestContent;Ljava/lang/Object;)V
return-void
.line 248
:cond_0
invoke-super {p0, p1, p2}, Lcom/facebook/internal/FacebookDialogBase;->showImpl(Ljava/lang/Object;Ljava/lang/Object;)V
return-void
.end method
.method public bridge synthetic showImpl(Ljava/lang/Object;Ljava/lang/Object;)V
.locals 0
.line 52
check-cast p1, Lcom/facebook/share/model/GameRequestContent;
invoke-virtual {p0, p1, p2}, Lcom/facebook/gamingservices/GameRequestDialog;->showImpl(Lcom/facebook/share/model/GameRequestContent;Ljava/lang/Object;)V
return-void
.end method