- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3 - APKTool decompilation (Smali bytecode) for modding and rebuilding APK - Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures - Includes full Smali source, resources, and native libraries - Ready to rebuild APK after modifications with apktool b command - Added comprehensive README-apktool.md with modding guide This branch complements the JADX branches: - Use JADX (main/discord-community) to UNDERSTAND code (readable Java) - Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali) Total: 44,417 files, 538.51 MB Smali source code
58 lines
1.2 KiB
Smali
58 lines
1.2 KiB
Smali
.class public final Landroidx/emoji2/text/flatbuffer/ByteVector;
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.super Landroidx/emoji2/text/flatbuffer/BaseVector;
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.source "SourceFile"
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# direct methods
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.method public constructor <init>()V
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.locals 0
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.line 27
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invoke-direct {p0}, Landroidx/emoji2/text/flatbuffer/BaseVector;-><init>()V
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return-void
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.end method
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# virtual methods
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.method public __assign(ILjava/nio/ByteBuffer;)Landroidx/emoji2/text/flatbuffer/ByteVector;
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.locals 1
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const/4 v0, 0x1
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.line 37
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invoke-virtual {p0, p1, v0, p2}, Landroidx/emoji2/text/flatbuffer/BaseVector;->__reset(IILjava/nio/ByteBuffer;)V
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return-object p0
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.end method
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.method public get(I)B
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.locals 1
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iget-object v0, p0, Landroidx/emoji2/text/flatbuffer/BaseVector;->bb:Ljava/nio/ByteBuffer;
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.line 47
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invoke-virtual {p0, p1}, Landroidx/emoji2/text/flatbuffer/BaseVector;->__element(I)I
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move-result p1
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invoke-virtual {v0, p1}, Ljava/nio/ByteBuffer;->get(I)B
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move-result p1
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return p1
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.end method
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.method public getAsUnsigned(I)I
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.locals 0
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.line 58
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invoke-virtual {p0, p1}, Landroidx/emoji2/text/flatbuffer/ByteVector;->get(I)B
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move-result p1
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and-int/lit16 p1, p1, 0xff
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return p1
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.end method
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