- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3 - APKTool decompilation (Smali bytecode) for modding and rebuilding APK - Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures - Includes full Smali source, resources, and native libraries - Ready to rebuild APK after modifications with apktool b command - Added comprehensive README-apktool.md with modding guide This branch complements the JADX branches: - Use JADX (main/discord-community) to UNDERSTAND code (readable Java) - Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali) Total: 44,417 files, 538.51 MB Smali source code
105 lines
2.0 KiB
Smali
105 lines
2.0 KiB
Smali
.class public Landroidx/emoji2/text/flatbuffer/BaseVector;
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.super Ljava/lang/Object;
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.source "SourceFile"
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# instance fields
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.field protected bb:Ljava/nio/ByteBuffer;
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.field private element_size:I
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.field private length:I
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.field private vector:I
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# direct methods
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.method public constructor <init>()V
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.locals 0
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.line 26
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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return-void
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.end method
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# virtual methods
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.method public __element(I)I
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.locals 2
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iget v0, p0, Landroidx/emoji2/text/flatbuffer/BaseVector;->vector:I
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iget v1, p0, Landroidx/emoji2/text/flatbuffer/BaseVector;->element_size:I
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mul-int/2addr p1, v1
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add-int/2addr v0, p1
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return v0
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.end method
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.method public __reset(IILjava/nio/ByteBuffer;)V
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.locals 0
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iput-object p3, p0, Landroidx/emoji2/text/flatbuffer/BaseVector;->bb:Ljava/nio/ByteBuffer;
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if-eqz p3, :cond_0
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iput p1, p0, Landroidx/emoji2/text/flatbuffer/BaseVector;->vector:I
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add-int/lit8 p1, p1, -0x4
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.line 66
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invoke-virtual {p3, p1}, Ljava/nio/ByteBuffer;->getInt(I)I
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move-result p1
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iput p1, p0, Landroidx/emoji2/text/flatbuffer/BaseVector;->length:I
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iput p2, p0, Landroidx/emoji2/text/flatbuffer/BaseVector;->element_size:I
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goto :goto_0
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:cond_0
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const/4 p1, 0x0
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iput p1, p0, Landroidx/emoji2/text/flatbuffer/BaseVector;->vector:I
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iput p1, p0, Landroidx/emoji2/text/flatbuffer/BaseVector;->length:I
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iput p1, p0, Landroidx/emoji2/text/flatbuffer/BaseVector;->element_size:I
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:goto_0
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return-void
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.end method
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.method public __vector()I
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.locals 1
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iget v0, p0, Landroidx/emoji2/text/flatbuffer/BaseVector;->vector:I
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return v0
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.end method
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.method public length()I
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.locals 1
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iget v0, p0, Landroidx/emoji2/text/flatbuffer/BaseVector;->length:I
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return v0
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.end method
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.method public reset()V
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.locals 2
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const/4 v0, 0x0
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const/4 v1, 0x0
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.line 83
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invoke-virtual {p0, v0, v0, v1}, Landroidx/emoji2/text/flatbuffer/BaseVector;->__reset(IILjava/nio/ByteBuffer;)V
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return-void
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.end method
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