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rr3-apk/smali_classes4/com/unity3d/services/UnityAdsSDK$getToken$1.smali
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2026-01-26 00:26:29 -03:00

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Smali

.class final Lcom/unity3d/services/UnityAdsSDK$getToken$1;
.super Lkotlin/coroutines/jvm/internal/SuspendLambda;
.source "SourceFile"
# interfaces
.implements Lkotlin/jvm/functions/Function2;
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/unity3d/services/UnityAdsSDK;->getToken()Ljava/lang/String;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = null
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"Lkotlin/coroutines/jvm/internal/SuspendLambda;",
"Lkotlin/jvm/functions/Function2;"
}
.end annotation
.annotation runtime Lkotlin/coroutines/jvm/internal/DebugMetadata;
c = "com.unity3d.services.UnityAdsSDK$getToken$1"
f = "UnityAdsSDK.kt"
l = {
0x73
}
m = "invokeSuspend"
.end annotation
# instance fields
.field label:I
# direct methods
.method public constructor <init>(Lkotlin/coroutines/Continuation;)V
.locals 1
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Lkotlin/coroutines/Continuation;",
")V"
}
.end annotation
const/4 v0, 0x2
invoke-direct {p0, v0, p1}, Lkotlin/coroutines/jvm/internal/SuspendLambda;-><init>(ILkotlin/coroutines/Continuation;)V
return-void
.end method
# virtual methods
.method public final create(Ljava/lang/Object;Lkotlin/coroutines/Continuation;)Lkotlin/coroutines/Continuation;
.locals 0
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Ljava/lang/Object;",
"Lkotlin/coroutines/Continuation;",
")",
"Lkotlin/coroutines/Continuation;"
}
.end annotation
new-instance p1, Lcom/unity3d/services/UnityAdsSDK$getToken$1;
invoke-direct {p1, p2}, Lcom/unity3d/services/UnityAdsSDK$getToken$1;-><init>(Lkotlin/coroutines/Continuation;)V
return-object p1
.end method
.method public bridge synthetic invoke(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
.locals 0
.line 0
check-cast p1, Lkotlinx/coroutines/CoroutineScope;
check-cast p2, Lkotlin/coroutines/Continuation;
invoke-virtual {p0, p1, p2}, Lcom/unity3d/services/UnityAdsSDK$getToken$1;->invoke(Lkotlinx/coroutines/CoroutineScope;Lkotlin/coroutines/Continuation;)Ljava/lang/Object;
move-result-object p1
return-object p1
.end method
.method public final invoke(Lkotlinx/coroutines/CoroutineScope;Lkotlin/coroutines/Continuation;)Ljava/lang/Object;
.locals 0
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Lkotlinx/coroutines/CoroutineScope;",
"Lkotlin/coroutines/Continuation;",
")",
"Ljava/lang/Object;"
}
.end annotation
.line 0
invoke-virtual {p0, p1, p2}, Lcom/unity3d/services/UnityAdsSDK$getToken$1;->create(Ljava/lang/Object;Lkotlin/coroutines/Continuation;)Lkotlin/coroutines/Continuation;
move-result-object p1
check-cast p1, Lcom/unity3d/services/UnityAdsSDK$getToken$1;
sget-object p2, Lkotlin/Unit;->INSTANCE:Lkotlin/Unit;
invoke-virtual {p1, p2}, Lcom/unity3d/services/UnityAdsSDK$getToken$1;->invokeSuspend(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object p1
return-object p1
.end method
.method public final invokeSuspend(Ljava/lang/Object;)Ljava/lang/Object;
.locals 3
invoke-static {}, Lkotlin/coroutines/intrinsics/IntrinsicsKt;->getCOROUTINE_SUSPENDED()Ljava/lang/Object;
move-result-object v0
iget v1, p0, Lcom/unity3d/services/UnityAdsSDK$getToken$1;->label:I
const/4 v2, 0x1
if-eqz v1, :cond_1
if-ne v1, v2, :cond_0
.line 114
invoke-static {p1}, Lkotlin/ResultKt;->throwOnFailure(Ljava/lang/Object;)V
goto :goto_0
:cond_0
new-instance p1, Ljava/lang/IllegalStateException;
const-string v0, "call to \'resume\' before \'invoke\' with coroutine"
invoke-direct {p1, v0}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V
throw p1
:cond_1
invoke-static {p1}, Lkotlin/ResultKt;->throwOnFailure(Ljava/lang/Object;)V
.line 115
sget-object p1, Lcom/unity3d/services/UnityAdsSDK;->INSTANCE:Lcom/unity3d/services/UnityAdsSDK;
iput v2, p0, Lcom/unity3d/services/UnityAdsSDK$getToken$1;->label:I
const-string v1, "true"
invoke-static {p1, v1, p0}, Lcom/unity3d/services/UnityAdsSDK;->access$fetchToken(Lcom/unity3d/services/UnityAdsSDK;Ljava/lang/String;Lkotlin/coroutines/Continuation;)Ljava/lang/Object;
move-result-object p1
if-ne p1, v0, :cond_2
return-object v0
:cond_2
:goto_0
return-object p1
.end method