Files
rr3-apk/smali_classes4/com/unity3d/services/ads/operation/OperationState.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

104 lines
2.5 KiB
Smali

.class public Lcom/unity3d/services/ads/operation/OperationState;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Lcom/unity3d/services/core/webview/bridge/IWebViewSharedObject;
# static fields
.field private static _emptyPlacementId:Ljava/lang/String; = ""
# instance fields
.field public configuration:Lcom/unity3d/services/core/configuration/Configuration;
.field public id:Ljava/lang/String;
.field public placementId:Ljava/lang/String;
.field public startTime:J
.field public timeoutTimer:Lcom/unity3d/services/core/timer/BaseTimer;
# direct methods
.method static constructor <clinit>()V
.locals 0
return-void
.end method
.method public constructor <init>(Ljava/lang/String;Lcom/unity3d/services/core/configuration/Configuration;)V
.locals 0
.line 20
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
if-nez p1, :cond_0
sget-object p1, Lcom/unity3d/services/ads/operation/OperationState;->_emptyPlacementId:Ljava/lang/String;
:cond_0
iput-object p1, p0, Lcom/unity3d/services/ads/operation/OperationState;->placementId:Ljava/lang/String;
iput-object p2, p0, Lcom/unity3d/services/ads/operation/OperationState;->configuration:Lcom/unity3d/services/core/configuration/Configuration;
.line 23
invoke-static {}, Ljava/util/UUID;->randomUUID()Ljava/util/UUID;
move-result-object p1
invoke-virtual {p1}, Ljava/util/UUID;->toString()Ljava/lang/String;
move-result-object p1
iput-object p1, p0, Lcom/unity3d/services/ads/operation/OperationState;->id:Ljava/lang/String;
return-void
.end method
# virtual methods
.method public duration()J
.locals 5
.line 36
sget-object v0, Ljava/util/concurrent/TimeUnit;->NANOSECONDS:Ljava/util/concurrent/TimeUnit;
invoke-static {}, Ljava/lang/System;->nanoTime()J
move-result-wide v1
iget-wide v3, p0, Lcom/unity3d/services/ads/operation/OperationState;->startTime:J
sub-long/2addr v1, v3
invoke-virtual {v0, v1, v2}, Ljava/util/concurrent/TimeUnit;->toMillis(J)J
move-result-wide v0
return-wide v0
.end method
.method public getId()Ljava/lang/String;
.locals 1
iget-object v0, p0, Lcom/unity3d/services/ads/operation/OperationState;->id:Ljava/lang/String;
return-object v0
.end method
.method public start()V
.locals 2
.line 32
invoke-static {}, Ljava/lang/System;->nanoTime()J
move-result-wide v0
iput-wide v0, p0, Lcom/unity3d/services/ads/operation/OperationState;->startTime:J
return-void
.end method