Files
rr3-apk/smali_classes4/com/unity3d/mediation/LevelPlayInitError.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

102 lines
2.7 KiB
Smali

.class public final Lcom/unity3d/mediation/LevelPlayInitError;
.super Ljava/lang/Object;
.source "SourceFile"
# instance fields
.field private final a:I
.field private final b:Ljava/lang/String;
# direct methods
.method public constructor <init>(ILjava/lang/String;)V
.locals 1
.line 0
const-string v0, "errorMessage"
invoke-static {p2, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput p1, p0, Lcom/unity3d/mediation/LevelPlayInitError;->a:I
iput-object p2, p0, Lcom/unity3d/mediation/LevelPlayInitError;->b:Ljava/lang/String;
return-void
.end method
.method public constructor <init>(Lcom/ironsource/dq;)V
.locals 1
.line 0
const-string v0, "sdkError"
invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
invoke-virtual {p1}, Lcom/ironsource/dq;->c()I
move-result v0
invoke-virtual {p1}, Lcom/ironsource/dq;->d()Ljava/lang/String;
move-result-object p1
invoke-direct {p0, v0, p1}, Lcom/unity3d/mediation/LevelPlayInitError;-><init>(ILjava/lang/String;)V
return-void
.end method
# virtual methods
.method public final getErrorCode()I
.locals 1
iget v0, p0, Lcom/unity3d/mediation/LevelPlayInitError;->a:I
return v0
.end method
.method public final getErrorMessage()Ljava/lang/String;
.locals 1
iget-object v0, p0, Lcom/unity3d/mediation/LevelPlayInitError;->b:Ljava/lang/String;
return-object v0
.end method
.method public toString()Ljava/lang/String;
.locals 2
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
const-string v1, "LevelPlayError(errorCode="
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v1, p0, Lcom/unity3d/mediation/LevelPlayInitError;->a:I
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
const-string v1, ", errorMessage=\'"
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-object v1, p0, Lcom/unity3d/mediation/LevelPlayInitError;->b:Ljava/lang/String;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v1, "\')"
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method