Files
rr3-apk/smali_classes4/com/unity3d/ads/gl/EglSurfaceBase.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

129 lines
3.6 KiB
Smali

.class public Lcom/unity3d/ads/gl/EglSurfaceBase;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation build Lkotlin/jvm/internal/SourceDebugExtension;
value = {
"SMAP\nEglSurfaceBase.kt\nKotlin\n*S Kotlin\n*F\n+ 1 EglSurfaceBase.kt\ncom/unity3d/ads/gl/EglSurfaceBase\n+ 2 fake.kt\nkotlin/jvm/internal/FakeKt\n*L\n1#1,42:1\n1#2:43\n*E\n"
}
.end annotation
# instance fields
.field private mEGLSurface:Landroid/opengl/EGLSurface;
.field private mEglCore:Lcom/unity3d/ads/gl/EglCore;
.field private mHeight:I
.field private mWidth:I
# direct methods
.method public constructor <init>(Lcom/unity3d/ads/gl/EglCore;)V
.locals 1
const-string v0, "eglCore"
invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V
.line 8
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 10
sget-object v0, Landroid/opengl/EGL14;->EGL_NO_SURFACE:Landroid/opengl/EGLSurface;
iput-object v0, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mEGLSurface:Landroid/opengl/EGLSurface;
const/4 v0, -0x1
iput v0, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mWidth:I
iput v0, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mHeight:I
iput-object p1, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mEglCore:Lcom/unity3d/ads/gl/EglCore;
return-void
.end method
# virtual methods
.method public final createOffscreenSurface(II)V
.locals 2
iget-object v0, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mEGLSurface:Landroid/opengl/EGLSurface;
.line 22
sget-object v1, Landroid/opengl/EGL14;->EGL_NO_SURFACE:Landroid/opengl/EGLSurface;
if-ne v0, v1, :cond_0
iget-object v0, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mEglCore:Lcom/unity3d/ads/gl/EglCore;
.line 23
invoke-virtual {v0, p1, p2}, Lcom/unity3d/ads/gl/EglCore;->createOffscreenSurface(II)Landroid/opengl/EGLSurface;
move-result-object v0
iput-object v0, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mEGLSurface:Landroid/opengl/EGLSurface;
iput p1, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mWidth:I
iput p2, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mHeight:I
return-void
.line 22
:cond_0
new-instance p1, Ljava/lang/IllegalStateException;
const-string p2, "surface already created"
invoke-virtual {p2}, Ljava/lang/Object;->toString()Ljava/lang/String;
move-result-object p2
invoke-direct {p1, p2}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method public final makeCurrent()V
.locals 2
iget-object v0, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mEglCore:Lcom/unity3d/ads/gl/EglCore;
iget-object v1, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mEGLSurface:Landroid/opengl/EGLSurface;
.line 41
invoke-virtual {v0, v1}, Lcom/unity3d/ads/gl/EglCore;->makeCurrent(Landroid/opengl/EGLSurface;)V
return-void
.end method
.method public final releaseEglSurface()V
.locals 2
iget-object v0, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mEglCore:Lcom/unity3d/ads/gl/EglCore;
iget-object v1, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mEGLSurface:Landroid/opengl/EGLSurface;
.line 32
invoke-virtual {v0, v1}, Lcom/unity3d/ads/gl/EglCore;->releaseSurface(Landroid/opengl/EGLSurface;)Z
.line 33
sget-object v0, Landroid/opengl/EGL14;->EGL_NO_SURFACE:Landroid/opengl/EGLSurface;
iput-object v0, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mEGLSurface:Landroid/opengl/EGLSurface;
const/4 v0, -0x1
iput v0, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mHeight:I
iput v0, p0, Lcom/unity3d/ads/gl/EglSurfaceBase;->mWidth:I
return-void
.end method