Files
rr3-apk/smali_classes2/com/iab/omid/library/unity3d/utils/b.smali
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

86 lines
2.3 KiB
Smali

.class public final Lcom/iab/omid/library/unity3d/utils/b;
.super Ljava/lang/Object;
.source "SourceFile"
# direct methods
.method public static a()Ljava/lang/String;
.locals 2
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
sget-object v1, Landroid/os/Build;->MANUFACTURER:Ljava/lang/String;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v1, "; "
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
sget-object v1, Landroid/os/Build;->MODEL:Ljava/lang/String;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method
.method public static b()Ljava/lang/String;
.locals 1
const-string v0, "Android"
return-object v0
.end method
.method public static c()Ljava/lang/String;
.locals 1
sget v0, Landroid/os/Build$VERSION;->SDK_INT:I
invoke-static {v0}, Ljava/lang/Integer;->toString(I)Ljava/lang/String;
move-result-object v0
return-object v0
.end method
.method public static d()Lorg/json/JSONObject;
.locals 3
new-instance v0, Lorg/json/JSONObject;
invoke-direct {v0}, Lorg/json/JSONObject;-><init>()V
invoke-static {}, Lcom/iab/omid/library/unity3d/utils/b;->a()Ljava/lang/String;
move-result-object v1
const-string v2, "deviceType"
invoke-static {v0, v2, v1}, Lcom/iab/omid/library/unity3d/utils/c;->a(Lorg/json/JSONObject;Ljava/lang/String;Ljava/lang/Object;)V
invoke-static {}, Lcom/iab/omid/library/unity3d/utils/b;->c()Ljava/lang/String;
move-result-object v1
const-string v2, "osVersion"
invoke-static {v0, v2, v1}, Lcom/iab/omid/library/unity3d/utils/c;->a(Lorg/json/JSONObject;Ljava/lang/String;Ljava/lang/Object;)V
invoke-static {}, Lcom/iab/omid/library/unity3d/utils/b;->b()Ljava/lang/String;
move-result-object v1
const-string v2, "os"
invoke-static {v0, v2, v1}, Lcom/iab/omid/library/unity3d/utils/c;->a(Lorg/json/JSONObject;Ljava/lang/String;Ljava/lang/Object;)V
return-object v0
.end method