Files
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

155 lines
3.4 KiB
Smali

.class public final Lcom/fyber/inneractive/sdk/player/controller/o$c;
.super Lcom/fyber/inneractive/sdk/util/b;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/fyber/inneractive/sdk/player/controller/o;->a(II)V
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x1
name = null
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/fyber/inneractive/sdk/util/b<",
"Ljava/lang/Integer;",
"Ljava/lang/Void;",
"Landroid/graphics/Bitmap;",
">;"
}
.end annotation
# instance fields
.field public final synthetic g:Lcom/fyber/inneractive/sdk/player/controller/o;
# direct methods
.method public constructor <init>(Lcom/fyber/inneractive/sdk/player/controller/o;)V
.locals 0
iput-object p1, p0, Lcom/fyber/inneractive/sdk/player/controller/o$c;->g:Lcom/fyber/inneractive/sdk/player/controller/o;
.line 1
invoke-direct {p0}, Lcom/fyber/inneractive/sdk/util/b;-><init>()V
return-void
.end method
# virtual methods
.method public final a([Ljava/lang/Object;)Ljava/lang/Object;
.locals 2
.line 1
check-cast p1, [Ljava/lang/Integer;
if-eqz p1, :cond_0
const/4 v0, 0x0
.line 2
aget-object v0, p1, v0
invoke-virtual {v0}, Ljava/lang/Integer;->intValue()I
move-result v0
const/4 v1, 0x1
.line 3
aget-object p1, p1, v1
invoke-virtual {p1}, Ljava/lang/Integer;->intValue()I
move-result p1
iget-object v1, p0, Lcom/fyber/inneractive/sdk/player/controller/o$c;->g:Lcom/fyber/inneractive/sdk/player/controller/o;
.line 4
invoke-static {v1, v0, p1}, Lcom/fyber/inneractive/sdk/player/controller/o;->a(Lcom/fyber/inneractive/sdk/player/controller/o;II)Landroid/graphics/Bitmap;
move-result-object p1
.line 5
invoke-virtual {p0}, Lcom/fyber/inneractive/sdk/util/b;->a()Z
move-result v0
if-nez v0, :cond_0
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return-object p1
.end method
.method public final a(Ljava/lang/Object;)V
.locals 2
.line 6
check-cast p1, Landroid/graphics/Bitmap;
iget-object v0, p0, Lcom/fyber/inneractive/sdk/player/controller/o$c;->g:Lcom/fyber/inneractive/sdk/player/controller/o;
.line 7
invoke-virtual {p0}, Lcom/fyber/inneractive/sdk/util/b;->a()Z
move-result v1
.line 8
invoke-virtual {v0}, Ljava/lang/Object;->getClass()Ljava/lang/Class;
if-eqz v1, :cond_0
if-eqz p1, :cond_1
.line 9
:cond_0
iput-object p1, v0, Lcom/fyber/inneractive/sdk/player/controller/o;->p:Landroid/graphics/Bitmap;
.line 10
:cond_1
:goto_0
iget-object p1, v0, Lcom/fyber/inneractive/sdk/player/controller/o;->q:Ljava/util/LinkedList;
invoke-virtual {p1}, Ljava/util/LinkedList;->peek()Ljava/lang/Object;
move-result-object p1
if-eqz p1, :cond_2
.line 11
iget-object p1, v0, Lcom/fyber/inneractive/sdk/player/controller/o;->q:Ljava/util/LinkedList;
invoke-virtual {p1}, Ljava/util/LinkedList;->poll()Ljava/lang/Object;
move-result-object p1
check-cast p1, Lcom/fyber/inneractive/sdk/util/b;
if-eqz p1, :cond_1
.line 12
invoke-virtual {p1}, Lcom/fyber/inneractive/sdk/util/b;->a()Z
move-result v1
if-nez v1, :cond_1
.line 13
invoke-virtual {p1}, Lcom/fyber/inneractive/sdk/util/b;->b()V
goto :goto_0
:cond_2
return-void
.end method