Files
Daniel Elliott f3960ee359 Add Discord APKTool decompilation (Smali source for modding)
- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3
- APKTool decompilation (Smali bytecode) for modding and rebuilding APK
- Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures
- Includes full Smali source, resources, and native libraries
- Ready to rebuild APK after modifications with apktool b command
- Added comprehensive README-apktool.md with modding guide

This branch complements the JADX branches:
- Use JADX (main/discord-community) to UNDERSTAND code (readable Java)
- Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali)

Total: 44,417 files, 538.51 MB Smali source code
2026-02-18 16:13:44 -08:00

115 lines
2.9 KiB
Smali

.class public final Lcom/fyber/inneractive/sdk/player/controller/i$a;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Ljava/lang/Runnable;
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/fyber/inneractive/sdk/player/controller/i;->a(I)V
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x1
name = null
.end annotation
# instance fields
.field public final synthetic a:I
.field public final synthetic b:Lcom/fyber/inneractive/sdk/player/controller/i;
# direct methods
.method public constructor <init>(Lcom/fyber/inneractive/sdk/player/controller/i;I)V
.locals 0
.annotation system Ldalvik/annotation/Signature;
value = {
"()V"
}
.end annotation
iput-object p1, p0, Lcom/fyber/inneractive/sdk/player/controller/i$a;->b:Lcom/fyber/inneractive/sdk/player/controller/i;
iput p2, p0, Lcom/fyber/inneractive/sdk/player/controller/i$a;->a:I
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public final run()V
.locals 3
:try_start_0
iget-object v0, p0, Lcom/fyber/inneractive/sdk/player/controller/i$a;->b:Lcom/fyber/inneractive/sdk/player/controller/i;
.line 2
iget-object v0, v0, Lcom/fyber/inneractive/sdk/player/controller/i;->c:Ljava/util/concurrent/CopyOnWriteArrayList;
.line 3
invoke-virtual {v0}, Ljava/util/concurrent/CopyOnWriteArrayList;->iterator()Ljava/util/Iterator;
move-result-object v0
:goto_0
invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
move-result v1
if-eqz v1, :cond_0
invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/fyber/inneractive/sdk/player/controller/i$d;
iget v2, p0, Lcom/fyber/inneractive/sdk/player/controller/i$a;->a:I
.line 4
invoke-interface {v1, v2}, Lcom/fyber/inneractive/sdk/player/controller/i$d;->a(I)V
:try_end_0
.catch Ljava/lang/Exception; {:try_start_0 .. :try_end_0} :catch_0
goto :goto_0
:catch_0
move-exception v0
.line 7
sget v1, Lcom/fyber/inneractive/sdk/util/IAlog;->a:I
const/4 v2, 0x3
if-gt v1, v2, :cond_0
iget-object v1, p0, Lcom/fyber/inneractive/sdk/player/controller/i$a;->b:Lcom/fyber/inneractive/sdk/player/controller/i;
.line 8
invoke-virtual {v1}, Ljava/lang/Object;->getClass()Ljava/lang/Class;
.line 9
invoke-static {v1}, Lcom/fyber/inneractive/sdk/util/IAlog;->a(Ljava/lang/Object;)Ljava/lang/String;
move-result-object v1
filled-new-array {v1}, [Ljava/lang/Object;
move-result-object v1
const-string v2, "%sonPlayerProgress callback threw an exception!"
.line 10
invoke-static {v2, v0, v1}, Lcom/fyber/inneractive/sdk/util/IAlog;->a(Ljava/lang/String;Ljava/lang/Throwable;[Ljava/lang/Object;)V
:cond_0
return-void
.end method