- Imported from https://github.com/supermegamestre/Project-Real-Resurrection-3 - APKTool decompilation (Smali bytecode) for modding and rebuilding APK - Supports both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) architectures - Includes full Smali source, resources, and native libraries - Ready to rebuild APK after modifications with apktool b command - Added comprehensive README-apktool.md with modding guide This branch complements the JADX branches: - Use JADX (main/discord-community) to UNDERSTAND code (readable Java) - Use APKTool (this branch) to MODIFY and REBUILD APK (editable Smali) Total: 44,417 files, 538.51 MB Smali source code
115 lines
2.9 KiB
Smali
115 lines
2.9 KiB
Smali
.class public final Lcom/fyber/inneractive/sdk/player/controller/i$a;
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.super Ljava/lang/Object;
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.source "SourceFile"
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# interfaces
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.implements Ljava/lang/Runnable;
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# annotations
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.annotation system Ldalvik/annotation/EnclosingMethod;
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value = Lcom/fyber/inneractive/sdk/player/controller/i;->a(I)V
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.end annotation
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.annotation system Ldalvik/annotation/InnerClass;
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accessFlags = 0x1
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name = null
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.end annotation
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# instance fields
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.field public final synthetic a:I
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.field public final synthetic b:Lcom/fyber/inneractive/sdk/player/controller/i;
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# direct methods
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.method public constructor <init>(Lcom/fyber/inneractive/sdk/player/controller/i;I)V
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.locals 0
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.annotation system Ldalvik/annotation/Signature;
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value = {
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"()V"
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}
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.end annotation
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iput-object p1, p0, Lcom/fyber/inneractive/sdk/player/controller/i$a;->b:Lcom/fyber/inneractive/sdk/player/controller/i;
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iput p2, p0, Lcom/fyber/inneractive/sdk/player/controller/i$a;->a:I
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.line 1
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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return-void
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.end method
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# virtual methods
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.method public final run()V
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.locals 3
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:try_start_0
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iget-object v0, p0, Lcom/fyber/inneractive/sdk/player/controller/i$a;->b:Lcom/fyber/inneractive/sdk/player/controller/i;
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.line 2
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iget-object v0, v0, Lcom/fyber/inneractive/sdk/player/controller/i;->c:Ljava/util/concurrent/CopyOnWriteArrayList;
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.line 3
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invoke-virtual {v0}, Ljava/util/concurrent/CopyOnWriteArrayList;->iterator()Ljava/util/Iterator;
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move-result-object v0
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:goto_0
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invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
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move-result v1
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if-eqz v1, :cond_0
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invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
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move-result-object v1
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check-cast v1, Lcom/fyber/inneractive/sdk/player/controller/i$d;
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iget v2, p0, Lcom/fyber/inneractive/sdk/player/controller/i$a;->a:I
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.line 4
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invoke-interface {v1, v2}, Lcom/fyber/inneractive/sdk/player/controller/i$d;->a(I)V
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:try_end_0
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.catch Ljava/lang/Exception; {:try_start_0 .. :try_end_0} :catch_0
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goto :goto_0
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:catch_0
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move-exception v0
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.line 7
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sget v1, Lcom/fyber/inneractive/sdk/util/IAlog;->a:I
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const/4 v2, 0x3
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if-gt v1, v2, :cond_0
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iget-object v1, p0, Lcom/fyber/inneractive/sdk/player/controller/i$a;->b:Lcom/fyber/inneractive/sdk/player/controller/i;
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.line 8
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invoke-virtual {v1}, Ljava/lang/Object;->getClass()Ljava/lang/Class;
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.line 9
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invoke-static {v1}, Lcom/fyber/inneractive/sdk/util/IAlog;->a(Ljava/lang/Object;)Ljava/lang/String;
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move-result-object v1
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filled-new-array {v1}, [Ljava/lang/Object;
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move-result-object v1
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const-string v2, "%sonPlayerProgress callback threw an exception!"
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.line 10
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invoke-static {v2, v0, v1}, Lcom/fyber/inneractive/sdk/util/IAlog;->a(Ljava/lang/String;Ljava/lang/Throwable;[Ljava/lang/Object;)V
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:cond_0
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return-void
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.end method
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