- Added realracing3-community.apk (71.57 MB) - Removed 32-bit support (armeabi-v7a) - Only includes arm64-v8a libraries - Decompiled source code included - Added README-community.md with analysis
274 lines
8.9 KiB
Java
274 lines
8.9 KiB
Java
package com.google.android.gms.internal.ads;
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import android.content.Context;
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import android.graphics.SurfaceTexture;
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import android.opengl.GLES20;
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import android.util.Log;
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import androidx.annotation.Nullable;
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import androidx.annotation.VisibleForTesting;
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import com.facebook.internal.security.CertificateUtil;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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import java.nio.FloatBuffer;
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import java.util.concurrent.CountDownLatch;
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import javax.microedition.khronos.egl.EGL10;
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import javax.microedition.khronos.egl.EGLContext;
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import javax.microedition.khronos.egl.EGLDisplay;
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import javax.microedition.khronos.egl.EGLSurface;
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/* loaded from: classes3.dex */
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public final class zzcbq extends Thread implements SurfaceTexture.OnFrameAvailableListener, zzcbo {
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private static final float[] zza = {-1.0f, -1.0f, -1.0f, 1.0f, -1.0f, -1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f};
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private volatile boolean zzA;
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private volatile boolean zzB;
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private final zzcbp zzb;
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private final float[] zzc;
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private final float[] zzd;
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private final float[] zze;
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private final float[] zzf;
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private final float[] zzg;
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private final float[] zzh;
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private final float[] zzi;
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private float zzj;
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private float zzk;
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private float zzl;
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private int zzm;
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private int zzn;
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private SurfaceTexture zzo;
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private SurfaceTexture zzp;
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private int zzq;
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private int zzr;
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private int zzs;
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private final FloatBuffer zzt;
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private final CountDownLatch zzu;
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private final Object zzv;
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private EGL10 zzw;
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private EGLDisplay zzx;
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private EGLContext zzy;
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private EGLSurface zzz;
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public zzcbq(Context context) {
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super("SphericalVideoProcessor");
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float[] fArr = zza;
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int length = fArr.length;
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FloatBuffer asFloatBuffer = ByteBuffer.allocateDirect(48).order(ByteOrder.nativeOrder()).asFloatBuffer();
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this.zzt = asFloatBuffer;
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asFloatBuffer.put(fArr).position(0);
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this.zzc = new float[9];
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this.zzd = new float[9];
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this.zze = new float[9];
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this.zzf = new float[9];
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this.zzg = new float[9];
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this.zzh = new float[9];
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this.zzi = new float[9];
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this.zzj = Float.NaN;
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zzcbp zzcbpVar = new zzcbp(context);
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this.zzb = zzcbpVar;
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zzcbpVar.zzb(this);
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this.zzu = new CountDownLatch(1);
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this.zzv = new Object();
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}
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private static final void zzh(String str) {
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int glGetError = GLES20.glGetError();
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if (glGetError != 0) {
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Log.e("SphericalVideoRenderer", str + ": glError " + glGetError);
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}
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}
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private static final void zzi(float[] fArr, float[] fArr2, float[] fArr3) {
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float f = fArr2[0] * fArr3[0];
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float f2 = fArr2[1];
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float f3 = fArr3[3];
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float f4 = fArr2[2];
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float f5 = fArr3[6];
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fArr[0] = f + (f2 * f3) + (f4 * f5);
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float f6 = fArr2[0];
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float f7 = fArr3[1] * f6;
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float f8 = fArr3[4];
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float f9 = fArr3[7];
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fArr[1] = f7 + (f2 * f8) + (f4 * f9);
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float f10 = f6 * fArr3[2];
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float f11 = fArr2[1];
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float f12 = fArr3[5];
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float f13 = fArr3[8];
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fArr[2] = f10 + (f11 * f12) + (f4 * f13);
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float f14 = fArr2[3];
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float f15 = fArr3[0];
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float f16 = fArr2[4];
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float f17 = fArr2[5];
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fArr[3] = (f14 * f15) + (f3 * f16) + (f17 * f5);
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float f18 = fArr2[3];
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float f19 = fArr3[1];
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fArr[4] = (f18 * f19) + (f16 * f8) + (f17 * f9);
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float f20 = fArr3[2];
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fArr[5] = (f18 * f20) + (fArr2[4] * f12) + (f17 * f13);
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float f21 = fArr2[6] * f15;
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float f22 = fArr2[7];
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float f23 = fArr3[3] * f22;
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float f24 = fArr2[8];
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fArr[6] = f21 + f23 + (f5 * f24);
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float f25 = fArr2[6];
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fArr[7] = (f19 * f25) + (f22 * fArr3[4]) + (f9 * f24);
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fArr[8] = (f25 * f20) + (fArr2[7] * fArr3[5]) + (f24 * f13);
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}
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private static final void zzj(float[] fArr, float f) {
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fArr[0] = 1.0f;
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fArr[1] = 0.0f;
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fArr[2] = 0.0f;
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fArr[3] = 0.0f;
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double d = f;
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fArr[4] = (float) Math.cos(d);
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fArr[5] = (float) (-Math.sin(d));
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fArr[6] = 0.0f;
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fArr[7] = (float) Math.sin(d);
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fArr[8] = (float) Math.cos(d);
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}
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private static final void zzk(float[] fArr, float f) {
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double d = f;
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fArr[0] = (float) Math.cos(d);
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fArr[1] = (float) (-Math.sin(d));
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fArr[2] = 0.0f;
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fArr[3] = (float) Math.sin(d);
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fArr[4] = (float) Math.cos(d);
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fArr[5] = 0.0f;
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fArr[6] = 0.0f;
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fArr[7] = 0.0f;
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fArr[8] = 1.0f;
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}
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private static final int zzl(int i, String str) {
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int glCreateShader = GLES20.glCreateShader(i);
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zzh("createShader");
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if (glCreateShader != 0) {
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GLES20.glShaderSource(glCreateShader, str);
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zzh("shaderSource");
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GLES20.glCompileShader(glCreateShader);
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zzh("compileShader");
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int[] iArr = new int[1];
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GLES20.glGetShaderiv(glCreateShader, 35713, iArr, 0);
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zzh("getShaderiv");
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if (iArr[0] == 0) {
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Log.e("SphericalVideoRenderer", "Could not compile shader " + i + CertificateUtil.DELIMITER);
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Log.e("SphericalVideoRenderer", GLES20.glGetShaderInfoLog(glCreateShader));
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GLES20.glDeleteShader(glCreateShader);
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zzh("deleteShader");
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return 0;
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}
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}
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return glCreateShader;
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}
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@Override // android.graphics.SurfaceTexture.OnFrameAvailableListener
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public final void onFrameAvailable(SurfaceTexture surfaceTexture) {
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this.zzs++;
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synchronized (this.zzv) {
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this.zzv.notifyAll();
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}
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}
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/* JADX WARN: Multi-variable type inference failed */
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/* JADX WARN: Removed duplicated region for block: B:14:0x01bf A[ADDED_TO_REGION] */
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/* JADX WARN: Removed duplicated region for block: B:80:0x00b6 */
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/* JADX WARN: Removed duplicated region for block: B:8:0x009d */
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/* JADX WARN: Removed duplicated region for block: B:92:0x00a8 */
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@Override // java.lang.Thread, java.lang.Runnable
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/*
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Code decompiled incorrectly, please refer to instructions dump.
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To view partially-correct add '--show-bad-code' argument
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*/
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public final void run() {
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/*
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Method dump skipped, instructions count: 934
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To view this dump add '--comments-level debug' option
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*/
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throw new UnsupportedOperationException("Method not decompiled: com.google.android.gms.internal.ads.zzcbq.run():void");
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}
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@Override // com.google.android.gms.internal.ads.zzcbo
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public final void zza() {
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synchronized (this.zzv) {
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this.zzv.notifyAll();
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}
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}
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@Nullable
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public final SurfaceTexture zzb() {
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if (this.zzp == null) {
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return null;
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}
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try {
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this.zzu.await();
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} catch (InterruptedException unused) {
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}
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return this.zzo;
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}
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public final void zzc(int i, int i2) {
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synchronized (this.zzv) {
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this.zzn = i;
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this.zzm = i2;
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this.zzA = true;
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this.zzv.notifyAll();
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}
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}
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public final void zzd(SurfaceTexture surfaceTexture, int i, int i2) {
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this.zzn = i;
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this.zzm = i2;
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this.zzp = surfaceTexture;
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}
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public final void zze() {
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synchronized (this.zzv) {
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this.zzB = true;
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this.zzp = null;
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this.zzv.notifyAll();
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}
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}
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public final void zzf(float f, float f2) {
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int i = this.zzn;
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int i2 = this.zzm;
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if (i <= i2) {
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i = i2;
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}
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float f3 = i;
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this.zzk -= (f * 1.7453293f) / f3;
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float f4 = this.zzl - ((f2 * 1.7453293f) / f3);
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this.zzl = f4;
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if (f4 < -1.5707964f) {
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this.zzl = -1.5707964f;
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f4 = -1.5707964f;
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}
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if (f4 > 1.5707964f) {
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this.zzl = 1.5707964f;
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}
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}
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@VisibleForTesting
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public final boolean zzg() {
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EGLSurface eGLSurface;
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EGLSurface eGLSurface2 = this.zzz;
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boolean z = false;
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if (eGLSurface2 != null && eGLSurface2 != (eGLSurface = EGL10.EGL_NO_SURFACE)) {
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z = this.zzw.eglDestroySurface(this.zzx, this.zzz) | this.zzw.eglMakeCurrent(this.zzx, eGLSurface, eGLSurface, EGL10.EGL_NO_CONTEXT);
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this.zzz = null;
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}
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EGLContext eGLContext = this.zzy;
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if (eGLContext != null) {
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z |= this.zzw.eglDestroyContext(this.zzx, eGLContext);
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this.zzy = null;
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}
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EGLDisplay eGLDisplay = this.zzx;
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if (eGLDisplay == null) {
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return z;
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}
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boolean eglTerminate = this.zzw.eglTerminate(eGLDisplay) | z;
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this.zzx = null;
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return eglTerminate;
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}
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}
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