Files
Daniel Elliott c080f0d97f Add Discord community version (64-bit only)
- Added realracing3-community.apk (71.57 MB)
- Removed 32-bit support (armeabi-v7a)
- Only includes arm64-v8a libraries
- Decompiled source code included
- Added README-community.md with analysis
2026-02-18 15:48:36 -08:00

274 lines
8.9 KiB
Java

package com.google.android.gms.internal.ads;
import android.content.Context;
import android.graphics.SurfaceTexture;
import android.opengl.GLES20;
import android.util.Log;
import androidx.annotation.Nullable;
import androidx.annotation.VisibleForTesting;
import com.facebook.internal.security.CertificateUtil;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
import java.util.concurrent.CountDownLatch;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.egl.EGLDisplay;
import javax.microedition.khronos.egl.EGLSurface;
/* loaded from: classes3.dex */
public final class zzcbq extends Thread implements SurfaceTexture.OnFrameAvailableListener, zzcbo {
private static final float[] zza = {-1.0f, -1.0f, -1.0f, 1.0f, -1.0f, -1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f};
private volatile boolean zzA;
private volatile boolean zzB;
private final zzcbp zzb;
private final float[] zzc;
private final float[] zzd;
private final float[] zze;
private final float[] zzf;
private final float[] zzg;
private final float[] zzh;
private final float[] zzi;
private float zzj;
private float zzk;
private float zzl;
private int zzm;
private int zzn;
private SurfaceTexture zzo;
private SurfaceTexture zzp;
private int zzq;
private int zzr;
private int zzs;
private final FloatBuffer zzt;
private final CountDownLatch zzu;
private final Object zzv;
private EGL10 zzw;
private EGLDisplay zzx;
private EGLContext zzy;
private EGLSurface zzz;
public zzcbq(Context context) {
super("SphericalVideoProcessor");
float[] fArr = zza;
int length = fArr.length;
FloatBuffer asFloatBuffer = ByteBuffer.allocateDirect(48).order(ByteOrder.nativeOrder()).asFloatBuffer();
this.zzt = asFloatBuffer;
asFloatBuffer.put(fArr).position(0);
this.zzc = new float[9];
this.zzd = new float[9];
this.zze = new float[9];
this.zzf = new float[9];
this.zzg = new float[9];
this.zzh = new float[9];
this.zzi = new float[9];
this.zzj = Float.NaN;
zzcbp zzcbpVar = new zzcbp(context);
this.zzb = zzcbpVar;
zzcbpVar.zzb(this);
this.zzu = new CountDownLatch(1);
this.zzv = new Object();
}
private static final void zzh(String str) {
int glGetError = GLES20.glGetError();
if (glGetError != 0) {
Log.e("SphericalVideoRenderer", str + ": glError " + glGetError);
}
}
private static final void zzi(float[] fArr, float[] fArr2, float[] fArr3) {
float f = fArr2[0] * fArr3[0];
float f2 = fArr2[1];
float f3 = fArr3[3];
float f4 = fArr2[2];
float f5 = fArr3[6];
fArr[0] = f + (f2 * f3) + (f4 * f5);
float f6 = fArr2[0];
float f7 = fArr3[1] * f6;
float f8 = fArr3[4];
float f9 = fArr3[7];
fArr[1] = f7 + (f2 * f8) + (f4 * f9);
float f10 = f6 * fArr3[2];
float f11 = fArr2[1];
float f12 = fArr3[5];
float f13 = fArr3[8];
fArr[2] = f10 + (f11 * f12) + (f4 * f13);
float f14 = fArr2[3];
float f15 = fArr3[0];
float f16 = fArr2[4];
float f17 = fArr2[5];
fArr[3] = (f14 * f15) + (f3 * f16) + (f17 * f5);
float f18 = fArr2[3];
float f19 = fArr3[1];
fArr[4] = (f18 * f19) + (f16 * f8) + (f17 * f9);
float f20 = fArr3[2];
fArr[5] = (f18 * f20) + (fArr2[4] * f12) + (f17 * f13);
float f21 = fArr2[6] * f15;
float f22 = fArr2[7];
float f23 = fArr3[3] * f22;
float f24 = fArr2[8];
fArr[6] = f21 + f23 + (f5 * f24);
float f25 = fArr2[6];
fArr[7] = (f19 * f25) + (f22 * fArr3[4]) + (f9 * f24);
fArr[8] = (f25 * f20) + (fArr2[7] * fArr3[5]) + (f24 * f13);
}
private static final void zzj(float[] fArr, float f) {
fArr[0] = 1.0f;
fArr[1] = 0.0f;
fArr[2] = 0.0f;
fArr[3] = 0.0f;
double d = f;
fArr[4] = (float) Math.cos(d);
fArr[5] = (float) (-Math.sin(d));
fArr[6] = 0.0f;
fArr[7] = (float) Math.sin(d);
fArr[8] = (float) Math.cos(d);
}
private static final void zzk(float[] fArr, float f) {
double d = f;
fArr[0] = (float) Math.cos(d);
fArr[1] = (float) (-Math.sin(d));
fArr[2] = 0.0f;
fArr[3] = (float) Math.sin(d);
fArr[4] = (float) Math.cos(d);
fArr[5] = 0.0f;
fArr[6] = 0.0f;
fArr[7] = 0.0f;
fArr[8] = 1.0f;
}
private static final int zzl(int i, String str) {
int glCreateShader = GLES20.glCreateShader(i);
zzh("createShader");
if (glCreateShader != 0) {
GLES20.glShaderSource(glCreateShader, str);
zzh("shaderSource");
GLES20.glCompileShader(glCreateShader);
zzh("compileShader");
int[] iArr = new int[1];
GLES20.glGetShaderiv(glCreateShader, 35713, iArr, 0);
zzh("getShaderiv");
if (iArr[0] == 0) {
Log.e("SphericalVideoRenderer", "Could not compile shader " + i + CertificateUtil.DELIMITER);
Log.e("SphericalVideoRenderer", GLES20.glGetShaderInfoLog(glCreateShader));
GLES20.glDeleteShader(glCreateShader);
zzh("deleteShader");
return 0;
}
}
return glCreateShader;
}
@Override // android.graphics.SurfaceTexture.OnFrameAvailableListener
public final void onFrameAvailable(SurfaceTexture surfaceTexture) {
this.zzs++;
synchronized (this.zzv) {
this.zzv.notifyAll();
}
}
/* JADX WARN: Multi-variable type inference failed */
/* JADX WARN: Removed duplicated region for block: B:14:0x01bf A[ADDED_TO_REGION] */
/* JADX WARN: Removed duplicated region for block: B:80:0x00b6 */
/* JADX WARN: Removed duplicated region for block: B:8:0x009d */
/* JADX WARN: Removed duplicated region for block: B:92:0x00a8 */
@Override // java.lang.Thread, java.lang.Runnable
/*
Code decompiled incorrectly, please refer to instructions dump.
To view partially-correct add '--show-bad-code' argument
*/
public final void run() {
/*
Method dump skipped, instructions count: 934
To view this dump add '--comments-level debug' option
*/
throw new UnsupportedOperationException("Method not decompiled: com.google.android.gms.internal.ads.zzcbq.run():void");
}
@Override // com.google.android.gms.internal.ads.zzcbo
public final void zza() {
synchronized (this.zzv) {
this.zzv.notifyAll();
}
}
@Nullable
public final SurfaceTexture zzb() {
if (this.zzp == null) {
return null;
}
try {
this.zzu.await();
} catch (InterruptedException unused) {
}
return this.zzo;
}
public final void zzc(int i, int i2) {
synchronized (this.zzv) {
this.zzn = i;
this.zzm = i2;
this.zzA = true;
this.zzv.notifyAll();
}
}
public final void zzd(SurfaceTexture surfaceTexture, int i, int i2) {
this.zzn = i;
this.zzm = i2;
this.zzp = surfaceTexture;
}
public final void zze() {
synchronized (this.zzv) {
this.zzB = true;
this.zzp = null;
this.zzv.notifyAll();
}
}
public final void zzf(float f, float f2) {
int i = this.zzn;
int i2 = this.zzm;
if (i <= i2) {
i = i2;
}
float f3 = i;
this.zzk -= (f * 1.7453293f) / f3;
float f4 = this.zzl - ((f2 * 1.7453293f) / f3);
this.zzl = f4;
if (f4 < -1.5707964f) {
this.zzl = -1.5707964f;
f4 = -1.5707964f;
}
if (f4 > 1.5707964f) {
this.zzl = 1.5707964f;
}
}
@VisibleForTesting
public final boolean zzg() {
EGLSurface eGLSurface;
EGLSurface eGLSurface2 = this.zzz;
boolean z = false;
if (eGLSurface2 != null && eGLSurface2 != (eGLSurface = EGL10.EGL_NO_SURFACE)) {
z = this.zzw.eglDestroySurface(this.zzx, this.zzz) | this.zzw.eglMakeCurrent(this.zzx, eGLSurface, eGLSurface, EGL10.EGL_NO_CONTEXT);
this.zzz = null;
}
EGLContext eGLContext = this.zzy;
if (eGLContext != null) {
z |= this.zzw.eglDestroyContext(this.zzx, eGLContext);
this.zzy = null;
}
EGLDisplay eGLDisplay = this.zzx;
if (eGLDisplay == null) {
return z;
}
boolean eglTerminate = this.zzw.eglTerminate(eGLDisplay) | z;
this.zzx = null;
return eglTerminate;
}
}