package com.fyber.inneractive.sdk.renderers; import com.fyber.inneractive.sdk.player.controller.v; import com.fyber.inneractive.sdk.util.IAlog; /* loaded from: classes2.dex */ public final class j implements Runnable { public final /* synthetic */ i a; public j(i iVar) { this.a = iVar; } @Override // java.lang.Runnable public final void run() { i iVar = this.a; if (iVar.t != null) { IAlog.a("%sIdle state reached!", IAlog.a(iVar)); v vVar = this.a.m; if (vVar != null) { vVar.d(true); } this.a.t = null; } } }