package com.ironsource; import com.unity3d.mediation.LevelPlay; import kotlin.jvm.internal.Intrinsics; /* loaded from: classes2.dex */ public final class io { private final String a; private final LevelPlay.AdFormat b; public io(String placementName, LevelPlay.AdFormat adFormat) { Intrinsics.checkNotNullParameter(placementName, "placementName"); Intrinsics.checkNotNullParameter(adFormat, "adFormat"); this.a = placementName; this.b = adFormat; } public final String a() { return this.a + '_' + this.b; } }