package com.facebook.gamingservices.cloudgaming; import android.content.Context; import androidx.annotation.Nullable; import com.facebook.gamingservices.cloudgaming.DaemonRequest; import com.facebook.gamingservices.cloudgaming.internal.SDKMessageEnum; import org.json.JSONObject; /* loaded from: classes2.dex */ public class PlayableAdsLibrary { public static void openAppStore(Context context, @Nullable JSONObject jSONObject, DaemonRequest.Callback callback) { DaemonRequest.executeAsync(context, jSONObject, callback, SDKMessageEnum.OPEN_APP_STORE); } public static void markGameLoaded(Context context, @Nullable JSONObject jSONObject, DaemonRequest.Callback callback) { DaemonRequest.executeAsync(context, jSONObject, callback, SDKMessageEnum.MARK_GAME_LOADED); } }