package androidx.core.graphics; import android.graphics.Point; import android.graphics.PointF; import kotlin.jvm.internal.SourceDebugExtension; @SourceDebugExtension({"SMAP\nPoint.kt\nKotlin\n*S Kotlin\n*F\n+ 1 Point.kt\nandroidx/core/graphics/PointKt\n+ 2 fake.kt\nkotlin/jvm/internal/FakeKt\n*L\n1#1,151:1\n1#2:152\n*E\n"}) /* loaded from: classes.dex */ public final class PointKt { public static final int component1(Point point) { return point.x; } public static final int component2(Point point) { return point.y; } public static final float component1(PointF pointF) { return pointF.x; } public static final float component2(PointF pointF) { return pointF.y; } public static final Point plus(Point point, Point point2) { Point point3 = new Point(point.x, point.y); point3.offset(point2.x, point2.y); return point3; } public static final PointF plus(PointF pointF, PointF pointF2) { PointF pointF3 = new PointF(pointF.x, pointF.y); pointF3.offset(pointF2.x, pointF2.y); return pointF3; } public static final Point plus(Point point, int i) { Point point2 = new Point(point.x, point.y); point2.offset(i, i); return point2; } public static final PointF plus(PointF pointF, float f) { PointF pointF2 = new PointF(pointF.x, pointF.y); pointF2.offset(f, f); return pointF2; } public static final Point minus(Point point, Point point2) { Point point3 = new Point(point.x, point.y); point3.offset(-point2.x, -point2.y); return point3; } public static final PointF minus(PointF pointF, PointF pointF2) { PointF pointF3 = new PointF(pointF.x, pointF.y); pointF3.offset(-pointF2.x, -pointF2.y); return pointF3; } public static final Point minus(Point point, int i) { Point point2 = new Point(point.x, point.y); int i2 = -i; point2.offset(i2, i2); return point2; } public static final PointF minus(PointF pointF, float f) { PointF pointF2 = new PointF(pointF.x, pointF.y); float f2 = -f; pointF2.offset(f2, f2); return pointF2; } public static final Point unaryMinus(Point point) { return new Point(-point.x, -point.y); } public static final PointF unaryMinus(PointF pointF) { return new PointF(-pointF.x, -pointF.y); } public static final Point times(Point point, float f) { return new Point(Math.round(point.x * f), Math.round(point.y * f)); } public static final PointF times(PointF pointF, float f) { return new PointF(pointF.x * f, pointF.y * f); } public static final Point div(Point point, float f) { return new Point(Math.round(point.x / f), Math.round(point.y / f)); } public static final PointF div(PointF pointF, float f) { return new PointF(pointF.x / f, pointF.y / f); } public static final PointF toPointF(Point point) { return new PointF(point); } public static final Point toPoint(PointF pointF) { return new Point((int) pointF.x, (int) pointF.y); } }