.class public interface abstract Lcom/unity3d/ads/network/model/HttpBody; .super Ljava/lang/Object; .source "SourceFile" # annotations .annotation system Ldalvik/annotation/MemberClasses; value = { Lcom/unity3d/ads/network/model/HttpBody$ByteArrayBody;, Lcom/unity3d/ads/network/model/HttpBody$EmptyBody;, Lcom/unity3d/ads/network/model/HttpBody$StringBody; } .end annotation