.class public Lcom/iab/omid/library/unity3d/devicevolume/a; .super Ljava/lang/Object; .source "SourceFile" # direct methods .method public constructor ()V .locals 0 invoke-direct {p0}, Ljava/lang/Object;->()V return-void .end method # virtual methods .method public a(II)F .locals 1 if-lez p2, :cond_2 if-gtz p1, :cond_0 goto :goto_0 :cond_0 int-to-float p1, p1 int-to-float p2, p2 div-float/2addr p1, p2 const/high16 p2, 0x3f800000 # 1.0f cmpl-float v0, p1, p2 if-lez v0, :cond_1 move p1, p2 :cond_1 return p1 :cond_2 :goto_0 const/4 p1, 0x0 return p1 .end method