package com.iab.omid.library.unity3d.internal; import android.annotation.SuppressLint; import android.content.Context; /* loaded from: classes2.dex */ public class f { @SuppressLint({"StaticFieldLeak"}) private static f b = new f(); private Context a; private f() { } public static f b() { return b; } public Context a() { return this.a; } public void a(Context context) { this.a = context != null ? context.getApplicationContext() : null; } }