package com.fyber.inneractive.sdk.player; import com.fyber.inneractive.sdk.player.controller.i; import com.fyber.inneractive.sdk.util.IAlog; import java.util.concurrent.ScheduledThreadPoolExecutor; /* loaded from: classes2.dex */ public final class d { public final i a; public ScheduledThreadPoolExecutor b; public boolean d = false; public final a c = new a(); public class a implements Runnable { public a() { } @Override // java.lang.Runnable public final void run() { d dVar = d.this; dVar.getClass(); IAlog.a("player progress monitor: run started", new Object[0]); int c = dVar.a.c(); if (!dVar.d) { IAlog.a("run: 2 seconds passed? played for %d since last play started", Integer.valueOf(c)); if (c >= 2000) { IAlog.a("run: setting played 2 seconds flag", new Object[0]); dVar.d = true; } } dVar.a.a(c); } } public d(i iVar) { this.a = iVar; } }