.class Lcom/unity3d/services/ads/operation/show/ShowOperation$4; .super Ljava/lang/Object; .source "SourceFile" # interfaces .implements Ljava/lang/Runnable; # annotations .annotation system Ldalvik/annotation/EnclosingMethod; value = Lcom/unity3d/services/ads/operation/show/ShowOperation;->onUnityAdsShowComplete(Ljava/lang/String;Lcom/unity3d/ads/UnityAds$UnityAdsShowCompletionState;)V .end annotation .annotation system Ldalvik/annotation/InnerClass; accessFlags = 0x1 name = null .end annotation # instance fields .field final synthetic this$0:Lcom/unity3d/services/ads/operation/show/ShowOperation; .field final synthetic val$state:Lcom/unity3d/ads/UnityAds$UnityAdsShowCompletionState; # direct methods .method public constructor (Lcom/unity3d/services/ads/operation/show/ShowOperation;Lcom/unity3d/ads/UnityAds$UnityAdsShowCompletionState;)V .locals 0 .annotation system Ldalvik/annotation/Signature; value = { "()V" } .end annotation iput-object p1, p0, Lcom/unity3d/services/ads/operation/show/ShowOperation$4;->this$0:Lcom/unity3d/services/ads/operation/show/ShowOperation; iput-object p2, p0, Lcom/unity3d/services/ads/operation/show/ShowOperation$4;->val$state:Lcom/unity3d/ads/UnityAds$UnityAdsShowCompletionState; .line 64 invoke-direct {p0}, Ljava/lang/Object;->()V return-void .end method # virtual methods .method public run()V .locals 2 iget-object v0, p0, Lcom/unity3d/services/ads/operation/show/ShowOperation$4;->this$0:Lcom/unity3d/services/ads/operation/show/ShowOperation; .line 67 invoke-static {v0}, Lcom/unity3d/services/ads/operation/show/ShowOperation;->access$000(Lcom/unity3d/services/ads/operation/show/ShowOperation;)Lcom/unity3d/services/ads/operation/show/ShowOperationState; move-result-object v0 if-eqz v0, :cond_0 iget-object v0, p0, Lcom/unity3d/services/ads/operation/show/ShowOperation$4;->this$0:Lcom/unity3d/services/ads/operation/show/ShowOperation; .line 68 invoke-static {v0}, Lcom/unity3d/services/ads/operation/show/ShowOperation;->access$000(Lcom/unity3d/services/ads/operation/show/ShowOperation;)Lcom/unity3d/services/ads/operation/show/ShowOperationState; move-result-object v0 iget-object v1, p0, Lcom/unity3d/services/ads/operation/show/ShowOperation$4;->val$state:Lcom/unity3d/ads/UnityAds$UnityAdsShowCompletionState; invoke-virtual {v0, v1}, Lcom/unity3d/services/ads/operation/show/ShowOperationState;->onUnityAdsShowComplete(Lcom/unity3d/ads/UnityAds$UnityAdsShowCompletionState;)V :cond_0 return-void .end method