.class Lcom/unity3d/services/ads/operation/load/LoadOperation$1; .super Ljava/lang/Object; .source "SourceFile" # interfaces .implements Ljava/lang/Runnable; # annotations .annotation system Ldalvik/annotation/EnclosingMethod; value = Lcom/unity3d/services/ads/operation/load/LoadOperation;->onUnityAdsAdLoaded(Ljava/lang/String;)V .end annotation .annotation system Ldalvik/annotation/InnerClass; accessFlags = 0x1 name = null .end annotation # instance fields .field final synthetic this$0:Lcom/unity3d/services/ads/operation/load/LoadOperation; # direct methods .method public constructor (Lcom/unity3d/services/ads/operation/load/LoadOperation;)V .locals 0 iput-object p1, p0, Lcom/unity3d/services/ads/operation/load/LoadOperation$1;->this$0:Lcom/unity3d/services/ads/operation/load/LoadOperation; .line 25 invoke-direct {p0}, Ljava/lang/Object;->()V return-void .end method # virtual methods .method public run()V .locals 1 iget-object v0, p0, Lcom/unity3d/services/ads/operation/load/LoadOperation$1;->this$0:Lcom/unity3d/services/ads/operation/load/LoadOperation; .line 28 invoke-static {v0}, Lcom/unity3d/services/ads/operation/load/LoadOperation;->access$000(Lcom/unity3d/services/ads/operation/load/LoadOperation;)Lcom/unity3d/services/ads/operation/load/LoadOperationState; move-result-object v0 if-eqz v0, :cond_0 iget-object v0, p0, Lcom/unity3d/services/ads/operation/load/LoadOperation$1;->this$0:Lcom/unity3d/services/ads/operation/load/LoadOperation; .line 29 invoke-static {v0}, Lcom/unity3d/services/ads/operation/load/LoadOperation;->access$000(Lcom/unity3d/services/ads/operation/load/LoadOperation;)Lcom/unity3d/services/ads/operation/load/LoadOperationState; move-result-object v0 invoke-virtual {v0}, Lcom/unity3d/services/ads/operation/load/LoadOperationState;->onUnityAdsAdLoaded()V :cond_0 return-void .end method