.class public final Lcom/ironsource/io; .super Ljava/lang/Object; .source "SourceFile" # instance fields .field private final a:Ljava/lang/String; .field private final b:Lcom/unity3d/mediation/LevelPlay$AdFormat; # direct methods .method public constructor (Ljava/lang/String;Lcom/unity3d/mediation/LevelPlay$AdFormat;)V .locals 1 const-string v0, "placementName" invoke-static {p1, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V const-string v0, "adFormat" invoke-static {p2, v0}, Lkotlin/jvm/internal/Intrinsics;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V invoke-direct {p0}, Ljava/lang/Object;->()V iput-object p1, p0, Lcom/ironsource/io;->a:Ljava/lang/String; iput-object p2, p0, Lcom/ironsource/io;->b:Lcom/unity3d/mediation/LevelPlay$AdFormat; return-void .end method # virtual methods .method public final a()Ljava/lang/String; .locals 2 new-instance v0, Ljava/lang/StringBuilder; invoke-direct {v0}, Ljava/lang/StringBuilder;->()V iget-object v1, p0, Lcom/ironsource/io;->a:Ljava/lang/String; invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder; const/16 v1, 0x5f invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(C)Ljava/lang/StringBuilder; iget-object v1, p0, Lcom/ironsource/io;->b:Lcom/unity3d/mediation/LevelPlay$AdFormat; invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder; invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String; move-result-object v0 return-object v0 .end method