.class public final Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue; .super Ljava/lang/Object; .source "SourceFile" # instance fields .field public final recenterMatrix:[F .field public recenterMatrixComputed:Z .field public final rotationMatrix:[F .field public final rotations:Lcom/google/android/exoplayer2/util/TimedValueQueue; # direct methods .method public constructor ()V .locals 2 .line 36 invoke-direct {p0}, Ljava/lang/Object;->()V const/16 v0, 0x10 new-array v1, v0, [F iput-object v1, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->recenterMatrix:[F new-array v0, v0, [F iput-object v0, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->rotationMatrix:[F .line 39 new-instance v0, Lcom/google/android/exoplayer2/util/TimedValueQueue; invoke-direct {v0}, Lcom/google/android/exoplayer2/util/TimedValueQueue;->()V iput-object v0, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->rotations:Lcom/google/android/exoplayer2/util/TimedValueQueue; return-void .end method .method public static computeRecenterMatrix([F[F)V .locals 6 const/4 v0, 0x0 .line 99 invoke-static {p0, v0}, Landroid/opengl/Matrix;->setIdentityM([FI)V const/16 v1, 0xa .line 100 aget v2, p1, v1 mul-float/2addr v2, v2 const/16 v3, 0x8 aget v4, p1, v3 mul-float/2addr v4, v4 add-float/2addr v2, v4 float-to-double v4, v2 .line 102 invoke-static {v4, v5}, Ljava/lang/Math;->sqrt(D)D move-result-wide v4 double-to-float v2, v4 .line 103 aget v4, p1, v1 div-float v5, v4, v2 aput v5, p0, v0 .line 104 aget p1, p1, v3 div-float v0, p1, v2 const/4 v5, 0x2 aput v0, p0, v5 neg-float p1, p1 div-float/2addr p1, v2 .line 105 aput p1, p0, v3 div-float/2addr v4, v2 .line 106 aput v4, p0, v1 return-void .end method .method public static getRotationMatrixFromAngleAxis([F[F)V .locals 12 const/4 v0, 0x0 .line 113 aget v1, p1, v0 const/4 v2, 0x1 .line 114 aget v2, p1, v2 neg-float v2, v2 const/4 v3, 0x2 .line 115 aget p1, p1, v3 neg-float p1, p1 .line 116 invoke-static {v1, v2, p1}, Landroid/opengl/Matrix;->length(FFF)F move-result v3 const/4 v4, 0x0 cmpl-float v4, v3, v4 if-eqz v4, :cond_0 float-to-double v4, v3 .line 118 invoke-static {v4, v5}, Ljava/lang/Math;->toDegrees(D)D move-result-wide v4 double-to-float v8, v4 const/4 v7, 0x0 div-float v9, v1, v3 div-float v10, v2, v3 div-float v11, p1, v3 move-object v6, p0 .line 119 invoke-static/range {v6 .. v11}, Landroid/opengl/Matrix;->setRotateM([FIFFFF)V goto :goto_0 .line 121 :cond_0 invoke-static {p0, v0}, Landroid/opengl/Matrix;->setIdentityM([FI)V :goto_0 return-void .end method # virtual methods .method public pollRotationMatrix([FJ)Z .locals 7 iget-object v0, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->rotations:Lcom/google/android/exoplayer2/util/TimedValueQueue; .line 69 invoke-virtual {v0, p2, p3}, Lcom/google/android/exoplayer2/util/TimedValueQueue;->pollFloor(J)Ljava/lang/Object; move-result-object p2 check-cast p2, [F if-nez p2, :cond_0 const/4 p1, 0x0 return p1 :cond_0 iget-object p3, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->rotationMatrix:[F .line 74 invoke-static {p3, p2}, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->getRotationMatrixFromAngleAxis([F[F)V iget-boolean p2, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->recenterMatrixComputed:Z const/4 p3, 0x1 if-nez p2, :cond_1 iget-object p2, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->recenterMatrix:[F iget-object v0, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->rotationMatrix:[F .line 76 invoke-static {p2, v0}, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->computeRecenterMatrix([F[F)V iput-boolean p3, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->recenterMatrixComputed:Z :cond_1 const/4 v2, 0x0 iget-object v3, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->recenterMatrix:[F const/4 v4, 0x0 iget-object v5, p0, Lcom/google/android/exoplayer2/video/spherical/FrameRotationQueue;->rotationMatrix:[F const/4 v6, 0x0 move-object v1, p1 .line 79 invoke-static/range {v1 .. v6}, Landroid/opengl/Matrix;->multiplyMM([FI[FI[FI)V return p3 .end method