Added comprehensive killswitch section:
- What the killswitch is and how EA uses it
- Code location and exact changes made
- Technical explanation with code snippet
- Why the patch is permanent (immutable bytecode)
- Verification instructions
- Link to full KILLSWITCH-REMOVAL-GUIDE.md
Reorganized documentation section:
- Killswitch removal guide as first item (most critical)
- Technical details section at bottom
- File locations and line numbers
- How to verify the patch worked
Makes it clear this branch has the EA shutdown bypass code.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
MAJOR UPDATE - In-game server management without rebuilding APK!
SERVER BROWSER UI:
- Beautiful WebView-based interface
- Add/edit/delete unlimited servers
- Real-time online/offline status
- One-click server switching
- Favorites system
- Connection testing before save
- Professional UX with racing theme
HTML ASSETS:
+ assets/community_servers_list.html
- Main server browser interface
- Server cards with status indicators
- Connect/Edit/Delete actions
- Empty state and loading states
+ assets/community_server_edit.html
- Add/edit server form
- URL validation and testing
- Favorite marking
- Professional form design
INSTALLATION TOOL:
+ RR3-Server-Browser-Installer.ps1
- Automated installation script
- Decompiles APK with apktool
- Injects HTML assets
- Updates AndroidManifest.xml
- Rebuilds and signs APK
- Pre-configure default servers
- Full error handling
DOCUMENTATION:
+ docs/SERVER_BROWSER_GUIDE.md
- Complete user guide
- Adding/editing/deleting servers
- Connection flow
- Troubleshooting
- Developer integration
+ docs/SMALI_REFERENCE.md
- Java bridge code reference
- CommunityServerManager class
- WebView activity hosts
- Smali conversion guide
- Testing & debugging tips
UPDATED README:
* Comprehensive overview
* Quick start examples
* Feature highlights
* Use cases (players/owners/devs)
* Architecture explanation
* Screenshots in ASCII art
ARCHITECTURE:
- HTML/CSS/JS UI layer (assets/)
- JavascriptInterface bridge (smali)
- SharedPreferences storage
- SynergyEnvironmentImpl patch
- WebView activities for hosting
USER FLOW:
1. Open Server Browser from game
2. Add server (name + URL)
3. Test connection
4. Save server
5. Tap Connect
6. Restart game -> Active!
BENEFITS:
✓ One APK for unlimited servers
✓ No rebuild needed to change servers
✓ Users can add servers themselves
✓ Server owners can share one APK
✓ Professional UI experience
✓ Local + LAN + public servers
✓ Favorites and status tracking
TECHNICAL DETAILS:
- Data stored in SharedPreferences
- JavaScript <-> Android bridge
- Async server pinging
- URL validation
- Toast notifications
- File:// asset loading
This enables true community server ecosystem!
Users can maintain their own server list
without technical knowledge or APK rebuilding.
Perfect companion to rr3-server project!
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>