- Created OfflineEventsManager.smali (all event types supported)
- Time Trials / Limited Time Series (LTS) available offline
- Daily Battles available offline
- Seasonal Championships available offline
- Special Events available offline
- Event validation bypassed in offline mode
- Automatic rewards based on finishing position
- Modified OfflineResponseMock to handle event API calls
- Builds successfully - DISCORD PHASE 2 COMPLETE!
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
- Created OfflineCurrencyManager.smali (unlimited currency for offline)
- Sets 100M M\$ and 10M Gold on initialization
- Provides getCash/getGold methods for offline play
- Supports both unlimited and tracked currency modes
- Modified MainActivity to initialize currency manager
- Builds successfully
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>