Phase 1: Add LocalSaveManager for offline mode
- Created LocalSaveManager.smali with JSON save/load functionality - Implements save file at /sdcard/Android/data/com.ea.games.r3_row/files/offline_save.json - Added currency helper methods (getCurrency, setCurrency) - Initialized in MainActivity.onCreate() - Save structure includes: player, currency, dailyReward, cars, progress Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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@@ -2237,6 +2237,9 @@
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:cond_0
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invoke-static {p0}, Lcom/firemint/realracing/AppProxy;->SetActivity(Landroid/app/Activity;)V
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# Initialize LocalSaveManager for offline mode
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invoke-static {p0}, Lcom/firemint/realracing/LocalSaveManager;->initSaveFile(Landroid/content/Context;)V
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.line 353
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invoke-virtual {p0}, Landroid/app/Activity;->getApplication()Landroid/app/Application;
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