V14.0.1 Ultimate: Killswitch removed + offline features + crash fix

- Decompiled RealRacing3 v14.0.1 (versionCode 14001)
- Patched EnvironmentDataContainer.getLatestAppVersionCheckResult() to always return 0 (APP_VERSION_OK)
- Copied all offline managers from v13: LocalSaveManager, OfflineModeManager, OfflineCurrencyManager, OfflineEventsManager
- Applied delayed initialization fix to MainActivity (500ms Handler.postDelayed)
- Added MainActivity\ inner class with try-catch wrapper
- Server killswitch completely bypassed - game will work after March 2026 shutdown
- Compatible with v13 APKs (same signing key: rr3-release.keystore)

This is the ULTIMATE EDITION: Latest game version + no killswitch + offline mode + crash fixed

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
2026-02-18 22:36:51 -08:00
parent 8f2e2f78f3
commit 6ffa31962e
787 changed files with 5067 additions and 1269 deletions

View File

@@ -1596,28 +1596,6 @@
.line 294
invoke-static {p0}, Lcom/ea/nimble/Log$Helper;->LOGPUBLICFUNC(Ljava/lang/Object;)V
# CHECK FOR OFFLINE MODE
invoke-static {}, Lcom/firemint/realracing/OfflineModeManager;->isOfflineMode()Z
move-result v0
if-eqz v0, :cond_offline_end
# Offline mode is enabled - mock the request
invoke-static {}, Lcom/ea/nimble/ApplicationEnvironment;->getCurrentActivity()Landroid/app/Activity;
move-result-object v0
invoke-static {p1, p2, v0}, Lcom/firemint/realracing/OfflineResponseMock;->handleRequest(Lcom/ea/nimble/HttpRequest;Lcom/ea/nimble/NetworkConnectionCallback;Landroid/content/Context;)V
# Return a dummy handle for now
const/4 v0, 0x0
return-object v0
:cond_offline_end
# NORMAL ONLINE MODE - Continue with original code
.line 296
iget-boolean v0, p1, Lcom/ea/nimble/HttpRequest;->runInBackground:Z