V14.0.1 Ultimate: Killswitch removed + offline features + crash fix
- Decompiled RealRacing3 v14.0.1 (versionCode 14001) - Patched EnvironmentDataContainer.getLatestAppVersionCheckResult() to always return 0 (APP_VERSION_OK) - Copied all offline managers from v13: LocalSaveManager, OfflineModeManager, OfflineCurrencyManager, OfflineEventsManager - Applied delayed initialization fix to MainActivity (500ms Handler.postDelayed) - Added MainActivity\ inner class with try-catch wrapper - Server killswitch completely bypassed - game will work after March 2026 shutdown - Compatible with v13 APKs (same signing key: rr3-release.keystore) This is the ULTIMATE EDITION: Latest game version + no killswitch + offline mode + crash fixed Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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@@ -1596,28 +1596,6 @@
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.line 294
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invoke-static {p0}, Lcom/ea/nimble/Log$Helper;->LOGPUBLICFUNC(Ljava/lang/Object;)V
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# CHECK FOR OFFLINE MODE
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invoke-static {}, Lcom/firemint/realracing/OfflineModeManager;->isOfflineMode()Z
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move-result v0
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if-eqz v0, :cond_offline_end
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# Offline mode is enabled - mock the request
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invoke-static {}, Lcom/ea/nimble/ApplicationEnvironment;->getCurrentActivity()Landroid/app/Activity;
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move-result-object v0
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invoke-static {p1, p2, v0}, Lcom/firemint/realracing/OfflineResponseMock;->handleRequest(Lcom/ea/nimble/HttpRequest;Lcom/ea/nimble/NetworkConnectionCallback;Landroid/content/Context;)V
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# Return a dummy handle for now
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const/4 v0, 0x0
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return-object v0
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:cond_offline_end
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# NORMAL ONLINE MODE - Continue with original code
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.line 296
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iget-boolean v0, p1, Lcom/ea/nimble/HttpRequest;->runInBackground:Z
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