Phase 3: Add Offline Currency System
- Created OfflineCurrencyManager.smali (unlimited currency for offline) - Sets 100M M\$ and 10M Gold on initialization - Provides getCash/getGold methods for offline play - Supports both unlimited and tracked currency modes - Modified MainActivity to initialize currency manager - Builds successfully Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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@@ -2243,6 +2243,9 @@
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# Initialize OfflineModeManager
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invoke-static {p0}, Lcom/firemint/realracing/OfflineModeManager;->init(Landroid/content/Context;)V
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# Initialize OfflineCurrencyManager (sets unlimited currency for offline)
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invoke-static {p0}, Lcom/firemint/realracing/OfflineCurrencyManager;->init(Landroid/content/Context;)V
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.line 353
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invoke-virtual {p0}, Landroid/app/Activity;->getApplication()Landroid/app/Application;
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